Summary: Treasure Hunter's Mod buffs do not match the description
Game Version: V1.0 V309
OS/Version: Windows 10 Pro
CPU Model: i7-7700K
System Memory: 64 GB
GPU Model and VRAM: nVidia GTX 1080 Ti / 11264 MB
Screen Resolution: 5120 x 1440
Video Settings: 2560x1440, windowed, popupwindow, almost everything high, reflection quality medium, SS reflections medium, DoF and Blur off, Temporal AA
Game mode: SP NAV
Did you wipe old saves? No
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? Yes -- HP Bars: https://7daystodiemods.com/hp-bars/
EAC on or off? off
Status: NEW
Bug Description:
This is an XML bug report. The modArmorTreasureHunter has these buffs:
<effect_group tiered="false"> <passive_effect name="ModSlots" operation="base_set" value="0"/> <passive_effect name="LootStage" operation="base_add" value="5"/> <passive_effect name="PlayerExpGain" operation="perc_add" value=".1"/> <passive_effect name="TreasureBlocksPerReduction" operation="base_add" value="-1"/> <display_value name="dTreasureBlocksPerReduction" value="-1"/> <display_value name="dPlayerExpGain" value=".1"/> </effect_group>
Player Experience Gain and Treasure Blocks Per Reduction correspond to the mod's description, but it adds +5 to Loot Stage instead of giving 10% as per its description:
QuoteThis AI-enhanced headgear mod boosts learning speed and improves the user's ability to discover valuable loot and buried treasures.
+10% XP Gain
+10% Better Loot
Treasure Radius -1
Detailed steps to reproduce the bug:
1) not applicable
Actual result:
Expected result:
Link to Pastebin Output Log: https://pastebin.com/wuuLtGpY (from previous bug report since this is based on the XML, not playing)
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