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Low FPS on Lowest Settings


Vladan899

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When i switched from A16 to A17

I did experienced some FPS drop (about 75%) drop.

 

 

So i did copy same settings from A16 to A17...and things when away.

FPS was barely 10-16. So i decided to lower everything. Lowered textures. distance...everything to lowest. Sun Shafts, Shadows was already disabled..since that did hit me alot in A16. So that was not changed.

It gave me...alot..2 whole fps. Still it was lagy and slow.

So i've looked here disabled v-sync, gave me 0 boost in fps. Next thing i've lowered from 1680x1050 to 1280x800 got me about 10-15 boost. I was solid...but everyting was pretty ugly compared to A16.4.

 

My Specs;

CPU: I5 2400s (i've upgraded this from G530 intel Pentium to this)

GPU: 7750HD Radeon (from 4690 HD should i upgeade to GTX 1060?)

HDD: Hitachi HD s721010CLAA330 ATA

RAM: 8 GB

 

Edit 2: So i did read forums and i've was suggested to set from 64bit to 32bit.

Now whatever i try to continue or make new world ..out of memory or To much heap stuff.

 

Edit 3: Running in GLC render hanged on generation or when i tried to join same world gave me error and here is Crash Log

Running in DirectX 11 Gave me this Crash Picture and it crashed to desktop

Here is Crash Log

 

Edit 4: So switching from 32 to 64 i can run in game. Low fps but playable. While Trying to continue or create new world...casues these crashes. Regresses whatever the render.

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