BeardedMonkey Posted November 21, 2018 Share Posted November 21, 2018 ^ see title. Meds? Food? something? Being crippled for a real life hour is too much. I get consequence, but basically stealing an irreplaceable hour of my life... no. just no. Please let me know, if there is not an in-game mechanic, I will just mod it out. Link to comment Share on other sites More sharing options...
Punchdrunk Posted November 21, 2018 Share Posted November 21, 2018 Yes you can change a value in a config file. Found it in the big post on this forum about death penalty. Link to comment Share on other sites More sharing options...
HIREDGUN Posted November 21, 2018 Share Posted November 21, 2018 ^ see title. Meds? Food? something? Being crippled for a real life hour is too much. I get consequence, but basically stealing an irreplaceable hour of my life... no. just no. Please let me know, if there is not an in-game mechanic, I will just mod it out. The in-game mechanic is ... DON'T DIE. Death has a penalty now. I like it. (should it be like 30 mins and scale for higher levels.. maybe) 30m = 1-10th level 45m = 10-30th level 1.0 hr = 40-80th level 1.30 =80-100th level 2.0hr = 100-200th level Link to comment Share on other sites More sharing options...
Punchdrunk Posted November 21, 2018 Share Posted November 21, 2018 the time being, casuals like myself who don't want an entire playsession ruined by a ninja dog, hit F1 and type 'debuff buffNearDeathTrauma' and it goes away. You can also modify buffs.xml in SteamLibrary\SteamApps\common\7 Days To Die\Data\Config and go to the entry with line beginning "<buff name="buffNearDeathTrauma"", and set the duration to 900 (15 mins). Credit to Giltirn for the above And fwiw I Don't like the new death penalty and use the above fix Link to comment Share on other sites More sharing options...
BeardedMonkey Posted November 21, 2018 Author Share Posted November 21, 2018 As helpful, and logical as "don't die" might be. I think I'll mod in a difficult recipe for countermeasure. This way I keep the threat, but give a gameplay option as a solution. Link to comment Share on other sites More sharing options...
HIREDGUN Posted November 21, 2018 Share Posted November 21, 2018 You know this is a duplicate topic, Right? ORIGINAL THREAD: https://7daystodie.com/forums/showthread.php?94100-Death-penalty-is-too-much! Link to comment Share on other sites More sharing options...
BeardedMonkey Posted November 21, 2018 Author Share Posted November 21, 2018 I searched [death trauma] before posting, did not find that post. My apologies. And thank you for the link. Link to comment Share on other sites More sharing options...
johnperkins21 Posted November 21, 2018 Share Posted November 21, 2018 In the thread HIREDGUN linked to: Per Giltirn: For the time being, casuals like myself who don't want an entire playsession ruined by a ninja dog, hit F1 and type 'debuff buffNearDeathTrauma' and it goes away. You can also modify buffs.xml in SteamLibrary\SteamApps\common\7 Days To Die\Data\Config and go to the entry with line beginning "<buff name="buffNearDeathTrauma"", and set the duration to 900 (15 mins). I actually set mine to 60 seconds because I'm not a fan of that debuff. Link to comment Share on other sites More sharing options...
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