unholyterms Posted October 17, 2018 Share Posted October 17, 2018 i finished the work needed to complete my first mod inspired by weed cleaver and lil coding from https://7daystodie.com/forums/showthread.php?54120-The-Grassitron-2000-for-all-your-gardening-needs here it is the weed sparyer for all your grass killing needs item codes replace item id as needed <item id="1506" name="weedbgonesprayer"> <property name="Meshfile" value="Items/Tools/nailgunPrefab"/> <property name="Material" value="metal"/> <property name="Degradation" value="1500" param1="false" /> <property name="CustomIcon" value="nailgun" /> <property name="CustomIconTint" value="FFD900" /> <property name="RepairTools" value="forgedIron"/> <property name="HoldType" value="47"/> <property name="DegradationBreaksAfter" value="false"/> <property name="SoundJammed" value="weapon_jam"/> <property name="CrosshairOnAim" value="false"/> <!-- aimTest --> <property name="CrosshairUpAfterShot" value="true"/> <!-- aimTest --> <property class="Action0"> <!-- AttackAction --> <property name="Auto_fire" value="true"/> <property name="Class" value="Launcher"/> <property name="Delay" value="0.3"/> <!-- <property name="Range" value="200"/> --> <property name="Magazine_size" value="200"/> <property name="Magazine_items" value="weedbgone"/> <property name="Rays_spread" value="0.01"/> <property name="Reload_time" value="2"/> <property name="Bullet_icon" value="uzi"/> <property name="Sound_start" value=""/> <property name="Sound_repeat" value=""/> <property name="Sound_end" value=""/> <property name="Sound_empty" value="weapon_empty"/> <property name="Sound_reload" value="nailgun_reload"/> <property name="Particles_muzzle_fire" value="nailgunfire"/> <property name="Particles_muzzle_smoke" value="nozzlesmoke_chainsaw"/> </property> </item> <item id="1507" name="weedbgone"> <property name="Meshfile" value="Items/Tools/nailProjectilePrefab"/> <property name="HandMeshfile" value="Items/Weapons/Ranged/Vomit/vomitBulbPrefab"/> <property name="Material" value="organic"/> <property name="CustomIcon" value="rottingFlesh" /> <property name="CustomIconTint" value="FFD900" /> <property name="HoldType" value="3"/> <property name="Stacknumber" value="2000"/> <property name="EconomicValue" value="588"/> <property class="Attributes"> <property name="GetQualityFromWeapon" value="true"/> </property> <property class="Action1"> <property name="Class" value="Projectile"/> <property name="Explosion.ParticleIndex" value="7"/> <property name="Explosion.RadiusBlocks" value="10"/> <property name="Explosion.BlockDamage" value="10"/> <property name="Explosion.RadiusEntities" value="5"/> <property name="Explosion.EntityDamage" value="0"/> <property name="Explosion.DamageBonus.boulder" value="0"/> <property name="Explosion.DamageBonus.cloth" value="0"/> <property name="Explosion.DamageBonus.concrete" value="0"/> <property name="Explosion.DamageBonus.earth" value=".1"/> <property name="Explosion.DamageBonus.glass" value="0"/> <property name="Explosion.DamageBonus.leaves" value="5"/> <property name="Explosion.DamageBonus.metal" value="0"/> <property name="Explosion.DamageBonus.plants" value="5"/> <property name="Explosion.DamageBonus.organic" value="0"/> <property name="Explosion.DamageBonus.snow" value="0"/> <property name="Explosion.DamageBonus.stone" value="0"/> <property name="Explosion.DamageBonus.wood" value="0"/> <property name="Velocity" value="50"/> <property name="FlyTime" value=".50"/> <property name="LifeTime" value="1"/> </property> </item> recipe code <recipe name="weedbgonesprayer" count="1" > <ingredient name="forgediron" count="5"/> <ingredient name="shortMetalPipe" count="4"/> <ingredient name="mechanicalParts" count="2"/> <ingredient name="electronicParts" count="1"/> <ingredient name="electricParts" count="1"/> </recipe> <recipe name="weedbgone" count="20" > <ingredient name="rottingFlesh" count="10"/> </recipe> any suggestions or thoughts well be help full Link to comment Share on other sites More sharing options...
LuckyStar Posted October 23, 2018 Share Posted October 23, 2018 Got a vid of this working. Grassitron is literally the first Mod I install when a new version of 7DTD comes out. [Even before my own custom Mods.] Lately it hasn't been working as smoothly as it once did. If yours works better I'd give it a try and an endorsement. ^_^" Link to comment Share on other sites More sharing options...
unholyterms Posted October 24, 2018 Author Share Posted October 24, 2018 Got a vid of this working. Grassitron is literally the first Mod I install when a new version of 7DTD comes out. [Even before my own custom Mods.] Lately it hasn't been working as smoothly as it once did. If yours works better I'd give it a try and an endorsement. ^_^" yay thanks for looking Link to comment Share on other sites More sharing options...
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