B0LTS Posted October 3, 2018 Share Posted October 3, 2018 I've got a buddy that prefers alpha 15 because spam crafting. Has anyone made a mod that adds spam crafting back in to 16? How hard would this be to accomplish? Can I just copy and paste one of the xmls from alpha 15? I've played with xmls a bit before. Nothing to this extent. If someone has the ability, but not the time, and would tell me what I need to do, I'd be happy to edit xmls. Link to comment Share on other sites More sharing options...
Kubikus Posted October 3, 2018 Share Posted October 3, 2018 I've got a buddy that prefers alpha 15 because spam crafting. Has anyone made a mod that adds spam crafting back in to 16? How hard would this be to accomplish? Can I just copy and paste one of the xmls from alpha 15? I've played with xmls a bit before. Nothing to this extent. If someone has the ability, but not the time, and would tell me what I need to do, I'd be happy to edit xmls.The stone axe as an example: <property name="CraftingSkillGroup" value="craftSkillTools"/>As you can see in progression.xml, "craftSkillTools" is now a perk that you have to buy. You can bring spam crafting back if you turn that perk back into a skill, with "exp_to_level", like "Athletics" or create new skills for the different tools and weapons and whatever item you want to spamcraft. For example (untested) for the stone axe: <property name="CraftingSkillGroup" value="StoneAxeCrafting"/>and the skill: <action_skill name="StoneAxeCrafting" exp_to_level="100" icon="resource" description_key="StoneAxeCraftingDesc" title_key="StoneAxeCrafting" group="tools"> <effect name="CraftingTime"> <multiply skill_level="1,10" value="1.0,.95"/> <multiply skill_level="10,20" value=".95,.90"/> <multiply skill_level="20,30" value=".90,.85"/> <multiply skill_level="30,40" value=".85,.80"/> <multiply skill_level="40,50" value=".80,.75"/> <multiply skill_level="50,60" value=".75,.70"/> <multiply skill_level="60,70" value=".70,.65"/> <multiply skill_level="70,80" value=".65,.60"/> <multiply skill_level="80,90" value=".60,.55"/> <multiply skill_level="90,100" value=".55,.50"/> </effect> <effect name="CraftingQuality"> <setvalue skill_level="1,100" value="6,600"/> </effect> <effect name="RepairTime"> <multiply skill_level="1,10" value="1.0,.93"/> <multiply skill_level="10,20" value=".93,.86"/> <multiply skill_level="20,30" value=".86,.79"/> <multiply skill_level="30,40" value=".79,.72"/> <multiply skill_level="40,50" value=".72,.65"/> <multiply skill_level="50,60" value=".65,.58"/> <multiply skill_level="60,70" value=".58,.51"/> <multiply skill_level="70,80" value=".51,.44"/> <multiply skill_level="80,90" value=".44,.37"/> <multiply skill_level="90,100" value=".37,.21"/> </effect> <effect name="RepairAmount"> <add skill_level="1,10" value="1,5"/> <add skill_level="10,20" value="5,10"/> <add skill_level="20,30" value="11,105"/> <add skill_level="30,40" value="15,20"/> <add skill_level="40,50" value="20,25"/> <add skill_level="50,60" value="25,30"/> <add skill_level="60,70" value="30,35"/> <add skill_level="70,80" value="35,40"/> <add skill_level="80,90" value="40,45"/> <add skill_level="91,100" value="45,65"/> </effect> <effect name="RepairQualityLoss"> <multiply skill_level="1,10" value="0.0670,0.0533"/> <multiply skill_level="10,20" value="0.0533,0.0425"/> <multiply skill_level="20,30" value="0.0425,0.0338"/> <multiply skill_level="30,40" value="0.0338,0.0269"/> <multiply skill_level="40,50" value="0.0269,0.0214"/> <multiply skill_level="50,60" value="0.0214,0.0170"/> <multiply skill_level="60,70" value="0.0170,0.0136"/> <multiply skill_level="70,80" value="0.0136,0.0108"/> <multiply skill_level="80,90" value="0.0108,0.0086"/> <multiply skill_level="91,100" value="0.0086,0.0005"/> </effect> </action_skill> Link to comment Share on other sites More sharing options...
random person Posted October 8, 2018 Share Posted October 8, 2018 well, he has to live on. i was upset about not being able to spam craft anymore, but now i am glad they removed it after i tried it. dont be afraid of change, change only makes you stronger! Link to comment Share on other sites More sharing options...
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