klskl Posted August 29, 2018 Share Posted August 29, 2018 I remember a few years back, maybe even as far as two patches ago, yes that long.. no but, really. A while back there was talks about having different sized backpacks, so you would start with a small one, with limited space, lets say three rows (as in recent A17 video), then able to find medium and large backpacks while looting, or maybe even craft them. I think this makes more sense, the simple fact of displaying a lock on something you have right there is just bad design, I can't think that it will make the player "strive for more space", it will most likely annoy them, a big part of this game is deciding what to bring, and making that decision when you have space RIGHT THERE, but there's a lock on it, will hurt, not encourage the player to level up. The backpack system could even have more benefits, large backpacks could take more stamina to walk/run around with, so you would choose backpack for the task you are about to do, like sniping another player, you wont need a big bag for that... unless you want his loot. Anyhow, this got so far that you could even see another backpack in the cheatmenu, it didn't have a design, but it did have a placeholder, I think, unless it was for something totally different. TLDR; Implement backpacks, or just remove the lock on the inventory slots, you don't have to display those slots at all, just add another row when the player has the required strength/experiance. Link to comment Share on other sites More sharing options...
This topic is now archived and is closed to further replies.