Mantra_Maker Posted August 15, 2018 Share Posted August 15, 2018 I can come back and snag some screenshots later so you can have a visual for what this looks like because just describing it alone is kind of hard to understand. Basically I have built up a prefab (this works in random gen and navezgane) Where if i set a solitary path of a a horizontal ladder that is one block high and place each section on top of a wooden spike the z's will run up to it, become dismembered and then can't get past it. They will crawl around down there ( usually taking out the very first spike and nothing more) and they will just spin in circles in a very glitchy manner.They can't do any damage to the ladder that i use as my walkway to the entrance of the building , nor can they move forward. It basically becomes a game of shooting fish in a barrel. Do i like it? Yes. Is it fair? Probably not. Link to comment Share on other sites More sharing options...
Clare Posted August 16, 2018 Share Posted August 16, 2018 Thank you for reporting this Mantra, I've never heard of this setup before, but I think I can understand what you are describing. I shall pass this onto the team so they can look into this in interest of balance to see if they want to change things up a bit or not. Thanks again for reporting, Clare Link to comment Share on other sites More sharing options...
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