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Hardcore Killing Trap (partially) not working ??


The Loooser

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Hello!

 

I built the ultimate Zombie killing Trap, which could kill like 50-max-alive with no problem:

 

A falling pit with NO Spikes (they dont increase fall damage, just doing little damage over time which is senseless) but instead just a narrow row where they land, so bodies will instantly fall 1 level down and be removed from the original trap.

 

All Zombies die except some Fat Women and all stronger ones and they get shocked + killed by the Blade Traps.

 

To ensure that no Cop can explode I placed additional 12 Shotgun Turrets.

 

 

BUT THEY DONT SHOOT!

 

Well: The do shoot, but only very very very rarely. Why?

 

Fact: Turrets can shoot through obstacles like jail-grid etc. and my obstacles are with even more air. Therefore they cannot have problems seeing the zombies.

 

SOMETIMES they fire a shot, but I definetly could not analyze when it happens and why.

 

 

NOTE: You may say that the Zombies may out of range of the motion sensors, as their field of view is senselessly very tiny. But even when I LEAVE OUT the Motion Sensors and leave the Turrets on all time its the same resultate.

 

 

Check my setup and maybe you can have some answers:

 

1.png

 

NEXT

 

22.png

 

The last picture is only to let you see how all weaker zombies just instantly die and fall 1 floor lower - so funny.

 

3.png

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