The Loooser Posted April 17, 2018 Share Posted April 17, 2018 Hello! I built the ultimate Zombie killing Trap, which could kill like 50-max-alive with no problem: A falling pit with NO Spikes (they dont increase fall damage, just doing little damage over time which is senseless) but instead just a narrow row where they land, so bodies will instantly fall 1 level down and be removed from the original trap. All Zombies die except some Fat Women and all stronger ones and they get shocked + killed by the Blade Traps. To ensure that no Cop can explode I placed additional 12 Shotgun Turrets. BUT THEY DONT SHOOT! Well: The do shoot, but only very very very rarely. Why? Fact: Turrets can shoot through obstacles like jail-grid etc. and my obstacles are with even more air. Therefore they cannot have problems seeing the zombies. SOMETIMES they fire a shot, but I definetly could not analyze when it happens and why. NOTE: You may say that the Zombies may out of range of the motion sensors, as their field of view is senselessly very tiny. But even when I LEAVE OUT the Motion Sensors and leave the Turrets on all time its the same resultate. Check my setup and maybe you can have some answers: NEXT The last picture is only to let you see how all weaker zombies just instantly die and fall 1 floor lower - so funny. Link to comment Share on other sites More sharing options...
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