random person Posted March 22, 2018 Share Posted March 22, 2018 I lost a storage chest full with stuff in the middle of the forest , how to make it apear on the map as a way point ? Link to comment Share on other sites More sharing options...
Clockwork Orange Posted March 22, 2018 Share Posted March 22, 2018 How important are these contents of this chest that you need to mod it so you can find it? Only possible way I can think of for you to be able to find this chest would be to change the chest texture to an old fridge to help find it. dont forget to back up your original blocks file copy and replace this code using notepad++. <block id="639" name="cntSecureStorageChest"> <property name="CreativeMode" value="Player"/> <property name="Class" value="SecureLoot"/> <property name="CustomIcon" value="cntChest01"/> <property name="Material" value="wood+wood"/> <property name="StabilitySupport" value="false"/> <property name="Shape" value="ModelEntity"/> <property name="Texture" value="293"/> <property name="Model" value="Entities/LootContainers/fridgePrefab"/> <property name="MultiBlockDim" value="1,2,1"/> <property name="IsTerrainDecoration" value="true"/> <property name="FuelValue" value="300"/> <property name="HandleFace" value="Bottom"/> <property name="ImposterExchange" value="imposterQuarter" param1="154"/> <property name="LootList" value="10"/> <property class="RepairItems"> <property name="wood" value="20"/> </property> <drop event="Harvest" name="wood" count="5" tool_category="Harvest"/> <drop event="Harvest" name="nail" count="5" tool_category="DisassembleHammer"/> <drop event="Destroy" name="wood" count="5" tool_category="Harvest"/> <drop event="Fall" name="woodDebris" count="1" prob="0.75" stick_chance="1"/> <property name="LPHardnessScale" value="8"/> <property name="DowngradeBlock" value="cntStorageChest"/> <property name="Group" value="Basics,Building"/> <property name="DescriptionKey" value="cntSecureStorageChestDesc"/> <property name="EconomicValue" value="10"/> <property name="EconomicBundleSize" value="10"/> <property name="SellableToTrader" value="false"/> </block> Link to comment Share on other sites More sharing options...
random person Posted March 22, 2018 Author Share Posted March 22, 2018 thanks dude , i didnt think about just making the model bigger !! i found it now . Link to comment Share on other sites More sharing options...
Clockwork Orange Posted March 22, 2018 Share Posted March 22, 2018 thanks dude , i didnt think about just making the model bigger !! i found it now . No problem Link to comment Share on other sites More sharing options...
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