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How Do I Turn Off Feral Horde?


Prodigy

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FYI, This request is pretty narrow, not what I'd consider a full on mod, so I'm putting it in general. Sorry if you think something this minor should still be in the other forum.

 

 

Basically, I want to play one game where, rather than focusing on "hurry and build before they come in 7 days", I get to actually focus solely on "surviving in the zombie apocolypse." Where, if I want to, I can go out any night and search through the abandoned cities, or wander endlessly without the unwanted pressure of "give myself enough time to survive the horde!" Just watched Maze Runner: The Scorch Trials, and it made me want to do this.

 

 

To reiterate, this is not a complaint about the horde--in most games I want it; just not the itch I'm wanting to scratch with this particular session.

 

Thank you.

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The feral hordes are controlled in spawning.xml. The comments should tell you which set of spawners (should be near the bottom of the file) belong to the feral hordes. Look for this:

 

<entityspawner name="NightHorde" dynamic="true" wrapMode="wrap"> <!-- these are feral hordes who will find the player for sure -->

<day value="*">

<property name="ResetToday" value="true" />

<property name="EntityGroupName" value="ZombiesNight" />

<property name="DelayBetweenSpawns" value="1" />

<property name="TotalAlive" value="0" />

<property name="TotalPerWave" value="0" />

</day>

<day value="7">

<property name="ResetToday" value="true" />

<property name="EntityGroupName" value="ZombiesNight" />

<property name="DelayBetweenSpawns" value="1" />

<property name="TotalAlive" value="15" />

<property name="TotalPerWave" value="50" />

</day>

<day value="14">

<property name="ResetToday" value="true" />

<property name="EntityGroupName" value="ZombiesNight" />

<property name="DelayBetweenSpawns" value="1" />

<property name="TotalAlive" value="25" />

<property name="TotalPerWave" value="100" />

</day>

 

 

Set the TotalAlive value to 0 for each entry to remove that day's horde.

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