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pApA^LeGBa

pApA^LeGBa

@meganoth Calling the police man ranged combat? He is a spitter. You see and hear him before he spits. That is nothing like actual ranged combat. Ranged isn´t ranged. You really want to compare a mindless zombie and a human NPC with guns and say they are the same threat level?

 

Like said, if they aren´t any smarter than zombies, they better keep them out of the game. They should take cover, they should make sure you don´t hear or see them before they shoot. they need to have better path finding and not hit a wall right nexts to a open door. Also bullets should do more damage than spitting. (depending on the caliber ofc) If you think that is the same as a police zombie spitting, we can end this discussion right now.

 

There is a huge difference between black and white thinking about a person and about a game mechanic. But you know that very well.

 

 

pApA^LeGBa

pApA^LeGBa

@meganoth Calling the police man ranged combat? He is a spitter. You see and hear him before he spits. That is nothing like actual ranged combat. Ranged isn´t ranged. You really want to compare a mindless zombie and a human NPC with guns and say they are the same threat level?

 

Like said, if they aren´t any smarter than zombies, they better keep them out of the game. They should take cover, they should make sure you don´t hear or see them before they shot., they need to have better path finding and not hit a wall right nexts to a open door. Also bullets should do more damage than spitting. (depending on the caliber ofc) If you think that is the same as a police zombie spitting, we can end this discussion right now.

 

There is a huge difference between black and white thinking about a person and about a game mechanic. But you know that very well.

 

 

pApA^LeGBa

pApA^LeGBa

@meganoth Calling the police man ranged combat? He is a spitter. You see and hear him before he spits. That is nothing like actual ranged combat. Ranged isn´t ranged. You really want to compare a mindless zombie and a human NPC with guns and say they are the same threat level?

 

Like said, if they aren´t any smarter than zombies, they better keep them out of the game. They should take cover, they should make sure you don´t hear or see them before they shot., they need to have better path finding and not hit a wall right nexts to a open door. Also bullets should make more damage than spitting. (depending on the caliber ofc) If you think that is the same as a police zombie spitting, we can end this discussion right now.

 

There is a huge difference between black and white thinking about a person and about a game mechanic. But you know that very well.

 

 

pApA^LeGBa

pApA^LeGBa

@meganoth Calling the police man ranged combat? He is a spitter. You see and hear him before he spits. That is nothing like actual ranged combat. Ranged isn´t ranged. You really want to compare a mindless zombie and a human NPC with guns and say they are the same threat level?

 

Like said, if they aren´t any smarter than zombies, they better keep them out of the game. They should take cover, they should make sure you don´t hear or see them before they shot., they need to have better path finding and not hit a wall right nexts to a open door. Also bullets should make more damage than spitting. (depending on the caliber ofc) If you think that is the same as a police zombie spitting, we can end this discussion right now.

 

There is a hug difference between black and white thinking about a person and about a game mechanic. But you know that very well.

 

 

pApA^LeGBa

pApA^LeGBa

@meganoth Calling the police man ranged combat? He is a spitter. You see and hear him before he spits. That is nothing like actual ranged combat. Ranged isn´t ranged. You really want to compare a mindless zombie and a human NPC with guns and say they are the same threat level?

 

Like said, if they aren´t any smarter than zombies, they better keep them out of the game. They should take cover, they should make sure you don´t hear or see them before they shot., they need to have better path finding and not hit a wall right nexts to a open door. Also bullets should make more damage than spitting. (depending on the caliber ofc) If you think that is the same as a police zombie spitting, we can end this discussion right now.

 

There is a difference between black and white thinking about a person and about a game mechanic. But you know that very well.

 

 

pApA^LeGBa

pApA^LeGBa

@meganoth Calling the police man ranged combat? He is a spitter. You see and hear him before he spits. That is nothing like actual ranged combat. Ranged isn´t ranged. You really want to compare a mindless zombie and a human NPC with guns and say they are the same threat level?

 

Like said, if they aren´t any smarter than zombies, they better keep them out of the game. They should take cover, they should make sure you don´t hear or see them before they shot., they need to have better path finding and not hit a wall right nexts to a open door. If you think that is the same as a police zombie spitting, we can end this discussion right now.

 

There is a difference between black and white thinking about a person and about a game mechanic. But you know that very well.

 

 

pApA^LeGBa

pApA^LeGBa

Calling the police man ranged combat? He is a spitter. You see and hear him before he spits. That is nothing like actual ranged combat. Ranged isn´t ranged. You really want to compare a mindless zombie and a human NPC with guns and say they are the same threat level?

 

Like said, if they aren´t any smarter than zombies, they better keep them out of the game. They should take cover, they should make sure you don´t hear or see them before they shot., they need to have better path finding and not hit a wall right besides an open door. If you think that is the same as a police zombie spitting, we can end this discussion right now.

 

There is a difference between black and white thinking about a person and about a game mechanic. But you know that very well.

 

 

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