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Krougal

Krougal

Oh, last update, I got the crucible on day....23? So that concludes the forge ahead, again, I expect this around this point, especially with the perk expenditure required to get to advanced engineering 3. I'm also almost level 50. I also only recently discovered the power of the nerd outfit, which I have mixed feelings about since it has been nice to not be constantly switching between nerd goggles and lucky looter like I used to do (although now the cigar doesn't stack :( with other headgear anymore), but getting extra skill points is pretty powerful.

 

@meganoth

Some interesting ideas but those are really not sensible perk choices for SP. There is too much to do too soon and everything that comes at the cost of your combat abilities should be carefully considered. Anything that is only really useful early game is of questionable worth. Iron stomach, tracking and the like fall pretty firmly into that category. Early farming is also pretty pointless before you can at least make steak and potatoes. I still don't even think more than 1 pt of farming is worthwhile if you aren't otherwise investing into fort. Especially with some QL6 farmers outfit and boots.

 

MP I appreciate everyone picking a different role but SP there is too much to do and sure playing on easy you can really make do with whatever but cranking up the difficulty becomes less forgiving of poor choices.

 

The stamina management wisdom is pure gold though, especially at higher levels.

Krougal

Krougal

Oh, last update, I got the crucible on day....23? So that concludes the forge ahead, again, I expect this around this point, especially with the perk expenditure required to get to advanced engineering 3. I'm also almost level 50. I also only recently discovered the power of the nerd outfit, which I have mixed feelings about since it has been nice to not be constantly switching between nerd goggles and lucky looter like I used to do (although now the cigar doesn't stack :( with other headgear anymore), but getting extra skill points is pretty powerful.

 

@meganoth

Some interesting ideas but those are really not sensible perk choices for SP. There is too much to do too soon and everything that comes at the cost of your combat abilities should be carefully considered. Anything that is only really useful early game is of questionable worth. Iron stomach, tracking and the like fall pretty firmly into that category. Early farming is also pretty pointless before you can at least make steak and potatoes. I still don't even think more than 1 pt of farming is worthwhile if you aren't otherwise investing into fort. Especially with some QL6 farmers outfit and boots.

 

MP I appreciate everyone picking a different role but SP there is too much to do and sure playing on easy you can really make do with whatever but cranking up the difficulty becomes less forgiving of poor choices.

 

Krougal

Krougal

Oh, last update, I got the crucible on day....23? So that concludes the forge ahead, again, I expect this around this point, especially with the perk expenditure required to get to advanced engineering 3. I'm also almost level 50. I also only recently discovered the power of the nerd outfit, which I have mixed feelings about since it has been nice to not be constantly switching between nerd goggles and lucky looter like I used to do (although now the cigar doesn't stack :( with other headgear anymore), but getting extra skill points is pretty powerful.

 

@meganoth

Some interesting ideas but those are really sensible perk choices for SP. There is too much to do too soon and everything that comes at the cost of your combat abilities should be carefully considered. Anything that is only really useful early game is of questionable worth. Iron stomach, tracking and the like fall pretty firmly into that category. Early farming is also pretty pointless before you can at least make steak and potatoes. I still don't even think more than 1 pt of farming is worthwhile if you aren't otherwise investing into fort. Especially with some QL6 farmers outfit and boots.

 

MP I appreciate everyone picking a different role but SP there is too much to do and sure playing on easy you can really make do with whatever but cranking up the difficulty becomes less forgiving of poor choices.

 

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