Adam the Waster Posted March 29 Share Posted March 29 (edited) This is just a small list of armors I think it would be cool too see. Buffs and Nerfs for armor Spoiler Lumberjack:. -Chest could add a item slot and maybe decrease stamina uses of tools and two handed weapons -Hat increase dismember chance, bonus woos harvest -Gloves buff axes and sledgehammers and rifles! Real manly stuff.. by 1% and the cap is 10% Boots: increase stamina regen Bonus: decrease tool stamina useaged, bonus rifle damage, increase stun damage Preacher: hat: increase bartering (buying) -chest should both reduced damage and boost to zombies -gloves could buff shotguns and batons. Beat the Jesus into those sinners! By 1% and the cap is 10 Boots: faster crt healing Bonus: crit resistance, increase healing speed of you and buddies, Increase stamina by 2 The rest is fine tho. Rouge: -hat gives bonus xp at night and extra 0.1 to stealth damage. Cap is 0.6 Chest: less noise and stealth speed and sneak effectiveness -gloves could buff knifes And bows by 2% Less fall damage Full bonus: Increase loot stage, Increase cash loot, bonus stealth damage Athlete: -hat: buying food and chems but adds a buffs stamina used for weapon -Chest buffs stun resistance And Hp by 2 -gloves buff knuckles by 2% cap is 20 and buffs max stamina -boots: increase run speed still Bonus: increase jump hight, increase stamina again, less food and aGer Enforcer: Hat: increase bartering: selling only, Chest: Increase Critical resistance, increase reload speed -gloves help buff clubs... clubs . By 2% cap is 20% and fuel loss Boots: increase max stamina by 2 instead of run speed Bonus: 44 weapons 20% faster reload and damage, increase bartering again, Increase shotguns Biker: Hat: stun resistance -Chest buffs a hp by 1 cap is 10 instead. but increases attack speed -gloves now buff brawling and shotguns by 2% 20% Boots: less stamina useage and less fuel Bonus: increase shotgun damage, and reload, bonus hp by 2 Scavenger: is one of the weaker ones -hat: buffs Xp for scavenging and selling/buying of scap/parts -chest gives a inventory slot and buffs lootstage -gloves buff yield and bonus damage with spears and pistols -boots: less stamina with scraping tools and Bonus lootstage -bonus increase lootstage even more, and Stamina and Hp by 2 cap is 20. Ranger: is also a tad bit weaker! So let's change that! -Hat: increase harvest of animals and extra bartering -Chest buffs hp and stamina by 1 cap is 10 and bonus roadload speed -gloves buff rifles and pistols by 2% cap is 20% with a 4% buff to lever actions, and revolvers cap is 40%!!! boots: increase max stamina Full: buffs. Increase rangwd damage, doubles animal harvest and protection argent wildlife (even zombie animals) Farmer: is one of the weaknesses in terms of effects so. -hat: extra head shot damage as well as seeds in loot -chest increase crop harvest and buffs food effects -gloves buff rifles and bows by 2% cap is 2 buffs hammers by 1% cap is 10 -boots: extra speed harvest and increase running speed when offroad -bonus adds extra health to food. And you even heal from beer Commando: -hat buffs: buffs bodyshot damage by 1% cap Is 10% -gloves: rather then buffing all guns! It buffs ARs And batons by 2% Outfit: Critical healing speed reduce explosion and ranged damage -boots: rather then run speed its increase speed when reloading and bonus durability Armor buff: buffs all guns firerate, weapon hip fire and healing speed Wasteland Assassin A light nerf to the tier 6. Full quality it's now 85% so it's still hard to detect you but not op. Then again you can mix it with books so.... Minner: -helmet increase harvest and cripple damage by 2% cap is 2 -Chest and now buff sledgehammers as well as less stamina for 2 hammers and tools -gloves lower durability unseated on tools and increase block damage (note: the less tool stamina doesn't apply to weapons) The full set now also buffs shotguns, increase Ore damage and even more yeild! Nomad: -Hat: increase bartering by 1% cap is 10 and lowers gun durability -chest" increase slots and bonus AR damage and spear damage. But the carry weight buff is nerf and carry by 1 -gloves: increase damage agents rads -Boots: increase run speed slightly less then running shoes but gives a extra lock picking skill. -Full set gives Damage resistance against zombies only even more towards rads, and less food and water usage Nerd: hat: Increase XP, increase selling of books Extra Magazine when reading. Bonus damage with turrets/robots - gloves uses less durability on everything as well as baton damage Boots: safe fall distance -Full set bonus is allows you to place one extra robot down, tier 6 allows you to add 2 Raider: -Helmet: gives reduced explosive damage but weakens your weather protection -chest adds bonus explosion damage but slows you down by 15% -gloves gives bonus too spears but slows you down by 5% -boots: give increase protection when standing still rather then safe falling. but increases sound Bonus: Bonus shotgun damage and spears damage at the cost of 25% less movement New Armors: Spoiler Primitve Hides: class set Mid armor: this early game mid armor can help your a bit on your adventure, while Heavier then most mid tier armors it does keep your warmer, it cost Fibers, Cloth, hide and wood. and it only goes up per level. NO EFFECTS Primitve Scrap armor: a Heavy set for early game, even comes with a sexy bucket to wear on your head!, made from random junk this provides the best protection early game but its the WORST for everything else. no weather, if anything you get warmer or colder, its super heavy and slows you down much more. but hey it protects you NO EFFECTS Now for the good armors Thug armor: light: show how much of a tough guy you are by showing the wasteland whos boss, Mask: Increase Power attack by 2% cap is 20. and small loot stage buff Chest: Increase damage to Humans, and increase Stamina by 2 cap is 20 Gloves: increase Looting speed and bonus AR damage by 1% cap is 10 Boots: Increase Special ammo damage by 1% cap is 20 Bonus: increase AR increase AP damage, and Bonus 20 HP if you carry 10,000 Dukes Hazmat: weather protection (Radiation and cold) set: mid A old set of hazmat gear armored up and is light enough to wear in the wasteland and be safe from the elements! Be the a exterminator and healer of your group Mask: Increase Critical protection and improved infection resistance Outfit: Increases damage too Rad zombies/special zombies Gloves: Increase Healing output on you and teammates too and buffs Shotgun damage Boots: adds extra health to player (based 2 cap is 10by each level) Full set: Even higher damage to all zombies/freaks even for teammates! And increase healing speed to teammates Trapper armor: weather: COLD! set: Mid Live off Natures animals, Sell your hunted wears, even Hunt the Infected wildlife looks like trade hughs armor but with a few additions Hoodie: increase harvest from animals, increase selling of food and natural stuff Outfit: less damage from wildlife and more damage to wild life by 10% (also works on zombie animals Gloves: increase Spear damage and bow damage by 2% Boots: increase power attack damage by 2% Full: increase harvest even more and extra bones! Gives you bonus attack speed with spears Desert gear: aka Explorer Being a true raider of pois! A tome raider!!! Class: light, cooler Cap: increase cripple damage by 10% Outfit: 1 carry slots, decrease thirst and hunger, food effects last longer. Gloves: increase pistol and smgs damage boots: decrease melee stamina use Bonus: 20% more damage for all 9mm weapons and 20% reload speed and bonus loot stage Peace keeper: A set of old Swat and army gear, are you going to protect the peace?? be the heavy demolisher you always wanted to be! Class: Heavy: Warm Helmet: Reduced critical on user but lowers your weather protection Outfit: take reduced damage when standing still: Increase damage when standing still but lowers your movement speed by 15% and increase food useaged by 5% Gloves: Increase shotgun and clubs damage. but lowers your weather protection Boots: Increases Knockdown on targets! but lowers movement speed by 5% Bonus: 20% More damage with clubs and shotguns: and chance too knock down targets that attack you. Engineer: a set of old construction equipment reinforce an armored OSHA compliant Class: medium warm. Intelligent Helmet: increase crafting speed by 10% per level and falling blocks deal less damage Outfit: increase carry by 1 and increase damage of intelligence weapons. Gloves: lower durability uses by 5% per level and bonus robot damage Boots: increase attack speed of batons and increase tool attack speed Bonus: increase robot place capacity by 1 Responder armor: A heavy set of firefighter gear, with thick metal. Ready to walk into thr blaze? Class: Heavy. No weather resistance Unquie unlock: read fireman's Almanac issue number 4 or 5 (whatever gave you the fire fighter Helmet) Helmet: Increase damage with 2 handed weapons so axes and hammers! By 10% (not spears) plus rad resistance Outfit: Increase protection argent the elements, radiation and Puke, increase damage with Pistols Gloves: Reduced stamina use 2 handed melee weapons and deal extra damage to targets on fire Boots: safe fall damage and increase stamina regen Bonus: 85% fire, radiation and electric resistance and faster attack speed with 2 handed weapons and pistols Demolisher armor: Do you like blowing things up? Do you like putting 100 holes into zombies!!! Do you like being very heavy!!! This armor Is for you! Class: Heavy Helmet: Reduced Explosive and ballistic damage at the cost of weather protection Chest: 2% bonus too damage to Explosives and ARs but movment is slowed down by 15% Gloves: increase firerate on guns by 2% and throw speed of grenades, but melee attack speed is lower by 10% Boots: landmines don't detonate after the first step and increase Crt protection at the cost of noise Bonus: 20% damage with all guns and explosives increase reload speed. at the cost of slower melee speed! Hoarder outfit: often used by Caravans and wandering Traders or borders if you want to transport a lot of stuff in a short amount of time this is for you Class, middle (ironic) Hoodie: increase bartering (selling only) and increase looting speed Outfit: plus 4 carry, increase damage damage resistance the more you carry (makes some extra noise) Gloves: increase carry by 1 and increase damage with knuckles and shotguns Boots: increase carry by 1, improve duration of effects of items Ike candy, beer, drugs! Bonus: all slots open plus 2 extra inventory line and 20% more damage with knuckles and shotguns Murader armor: the stronger toughest Mo fo in the wasteland! Made of solid steel! Hope your strong enough to carry it! Class: Heavy Helmet: increase critical attack damage by 4 but lowers lower your movement speed by 5% and decrease weather resistance Chest: improved damage with ARs and shotguns by 2% and chance to deflect damage . But lowers movement speed by 10% Gloves: improved knock down and deal bonus damage to Knockdown and bonus damage with spears and Knuckles targets but lowers reload speed Boots: Improved critical attack damage as well! but slows you by 5% Bonus: 15% chance to ignore damage from attackers and 20% more damage with auto shotguns and m60s Wardrobe system/skins Spoiler Wardrobe system: my guess is the wardrobe system is skins you can place on your armors so I have a list Here's the list! Basic stuff Spoiler Press cap, cowboy hat, cop hat, baseball cap, trucker cap, skull cap, millitary cap, bandana, winter cap, leather cap. Cloth hoodie, bowler hat, cop hat Mid hats: hardhat, light millitary Helmet, gas mask, weilding helmet, classic Biker helmet, bucket with holes, football helmets, hockey mask. Heavy: Swat helmet, heavy military helmet, bear hat, heavy biker helmet. . Mining helmet with mask Outfits: add in gloves and shoes etc. Light: business casual, farmer clean, cop uniform, football fan, college uniform, millitary fatigues, casual t-shirt and jeans, shorts and t-shirt, denim outfit, cowboy outfit, Ranger uniform, light biker, punk outfit, jump suit. Hawaiian gear, nurse rags, nerd outfit, Sports gear Mid: clean biker gear, millitary gear, construction worker gear, hazmat gear, millitary Medic, millitary Grenadier, football gear, cop vest and uniform.. Heavy: Swat gear, heavy military gear, heavy biker gear, Now for post war stuff! Skins that bandits wear are NOT armor but if you work with them and or earn challenges, you can unlock them. Hats, Spoiler Hats, Light makeshift gas mask, wolf head Hoodie, leather hoodie with googles; cloth hoodie, bear head hoodie, zombie dog hat, cougar head hoodie, deer head hoodie, hog head hoodie Outfits: light and mid : old cloth rags, classic leather armor, merc armor, classic cloth, animal hides, road Leathers, drifter outfit, rag with hoodies, Archer outfit. Bone armor, wooden armor, retrofitted football gear, Heavy: classic iron, classic steel, spiked metal. apocalyptic Military's gear Factions Spoiler Factions: hats White river types: balaclava, armored biker helmet, Aviator cap and goggles, cage helmet, metal gas mask. Hoodie with googles, Millitary helmet spiked, super heavy riot helmet Cazadors: deer skull helmet, zombie skull helmet, dog skull helmet, bear skull, metal bird mask, metal skull mask, feathers head wrap, Chieftain feather Hood, Tribal metal mask, Factions: outfits Whiteriver: Grunt outfit, Sargent outfit, lieutenant chosen solder, Prospect, Tail gunner, Road Captain, runner, Treasurers, Chaplain. Road warrior, Grenadier, Biker Solder. Stalker outfit, Legionary, Jugernaut Cazadors: Tribal, berserker, warrior, Chosen warrior Chieftain, war Chieftain, Overlord, dealer, Grenadier, chairman, mobster, hunter, marked one, assassin, medicine man, shaman, tribal solder, Dukes casinos Guards, Tribal Commando, Edited July 13 by Adam the Waster (see edit history) 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted June 14 Author Share Posted June 14 I'll update 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted June 22 Author Share Posted June 22 Updated add wardrobe system and new armors 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted June 27 Author Share Posted June 27 Updated add a few new armors, better srippting for future video Link to comment Share on other sites More sharing options...
Adam the Waster Posted July 6 Author Share Posted July 6 updated again. even better pacing for my future video i wanna do. and added my post on armor nerfs Link to comment Share on other sites More sharing options...
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