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New armors and Wardrobe system ideas.


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This is just a small list of armors I think it would be cool too see. 
 

Buffs and Nerfs for armor

Spoiler

Lumberjack:.

  • -Chest could add a item slot and maybe decrease stamina uses of tools and two handed weapons 
  • -Hat could increase dismember chance                                                                                                        
  • -Gloves could buff axes and maybe sledge hammers. Real manly stuff.. by 1% and the cap is 10% 

 

                                                                                                                                                                                          

Preacher:

  • -chest should both reduced damage and boost damage.
  • -gloves could buff shotguns and batons. Beat the Jesus into those sinners! By 1% and the cap is 10

The rest is fine tho. 

 

Rouge:

  • -hat gives bonus xp at night and extra 0.1 to stealth damage. Cap is 0.6 
  • -gloves could buff knifes And bows

 

 

Athlete:

  • -hat is the same  but adds a buffs stamina used for weapon
  • -Chest buffs stun resistance And Hp. 
  • -gloves buff knuckles damage as well by 2% cap is 20 and buffs stamina 
  • -boots: increase run speed and slightly increase jump hight (cap is 1 extra block) 
  • -And the full buff down gives increase attack speed now as well. 

 

Enforcer:

  • -gloves help buff clubs... clubs . By 2% cap is 20% and fuel loss

 

Biker: 

  • -Chest buffs a hp by 1 cap is 10 instead. but increases attack speed
  • -gloves now buff brawling and clubs by 2% 20%

 

Scavenger: is one of the weaker ones

  • -hat: buffs Xp for scavenging and selling/buying of scap/parts
  • -chest gives a inventory slot and buffs game stage
  • -gloves buff yield and bonus damage with spears and pistols
  • -increase lootstage, and Stamina and Hp by 2 cap is 20. 

 

 

Ranger: is also a tad bit weaker! So let's change that! 

  • -Hat: increase harvest of animals and extra bartering
  • -Chest buffs hp and stamina by 1 cap is 10 and reduces damage from animals 
  • -gloves buff rifles and pistols by 2% cap is 20% with a 4% buff to lever actions, and revolvers cap is 40%!!! 
  • Full: buffs reload slot of all weapons, bonus damage triples animal harvest 

 

Farmer: is one of the weaknesses in terms of effects so. 

  • -hat: extra head shot damage 
  • -chest increase crop harvest and buffs food effects
  • -gloves buff rifles and bows by 2% cap is 2  buffs hammers by 1% cap is 10
  • -boots: extra speed harvest and increase running speed when offroad
  • -bonus adds extra health to food. And you even heal from beer 

 

 

Commando: 

  • -hat buffs: buffs bodyshot damage by 1% cap Is 10% 
  • -gloves: rather then buffing all guns! It buffs ARs And batons by 2%
  • -boots: rather then run speed, it's reload speed .. and raises gun durability

 

 

Minner:

  • -helmet increase harvest and cripple damage by 2% cap is 2
  • -Chest and now buff sledgehammers
  • -gloves lower durability useaged on tools 
  • The full set now also buffs shotguns too. 

 

Nomad: 

  • -Hat: increase bartering by 1% cap is 10 and lowers gun durability 
  • -chest" increase slots and bonus AR damage and spear damage. But the carry weight buff is nerf. The cap is 6 rather then 10
  • -Boots: increase run speed slightly less then running shoes but gives a extra lock picking skill.
  • -Full set gives Damage resistance against zombies only 

 

Nerd: 

  • - gloves also raises durability
  • -Full set allows you to place one extra robot down

 

Raider: 

  • -Helmet: gives reduced explosive damage 
  • -chest adds bonus explosion damage 
  • -gloves gives bonus too clubs
  • -boots: give increase protection when standing still rather then safe falling.

 

New Armors:

 

Spoiler
  • Primitve Hides: class set Mid armor: this early game mid armor can help your a bit on your adventure, while Heavier then most mid tier armors it does keep your warmer, it cost Fibers, Cloth, hide and wood. and it only goes up per level.

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NO EFFECTS

  • Primitve Scrap armor: a Heavy set for early game, even comes with a sexy bucket to wear on your head!, made from random junk this provides the best protection early game but its the WORST for everything else. no weather, if anything you get warmer or colder, its super heavy and slows you down much more. but hey it protects you
  • image.jpeg.d7d1a7bcffbe815449430e4775ef534b.jpeg


NO EFFECTS
 


Now for the good armors



Thug armor: light: show how much of a tough guy you are by showing the wasteland whos boss, 

  • Mask: Increase Power attack by 2% cap is 20. gives bonus when buying (cuz your scary)
  • Chest: Increase damage to Humans, and increase Stamina by 2 cap is 20
  • Gloves: increase Looting speed and bonus AR damage by 1% cap is 10
  • Boots: Increase Special ammo damage by 1% cap is 20
  • Bonus: increase AR increase AP damage, and Bonus 20 HP if you carry 10,000 Dukes

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Hazmat: weather protection (Radiation and cold)
set: Light
A old set of hazmat gear armored up and is light enough to wear in the wasteland and be safe from the elements! Be the a exterminator and healer of your group

  • Mask: Increase Critical protection and improved infection resistance 
  • Outfit: Increases damage too Rad zombies/special zombies
  • Gloves: Increase Healing output and on teammates too
  • Boots: adds extra health to player (based 2 cap is 10by each level)
  • Full set:  Even higher damage to all zombies/freaks even for teammates!

 

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Trapper armor: weather: COLD!
set: Mid

Live off Natures animals, Sell your hunted wears, even Hunt the Infected wildlife looks like trade hughs armor but with a few additions 
 

  • Hoodie: increase harvest from animals, increase selling of food and natural stuff
  • Outfit: less damage from wildlife and more damage to wild life by 10% (also works on zombie animals
  • Gloves: increase Spear damage and bow damage by 2%
  • Boots: increase power attack damage by 2%
  • Full: increase harvest even more and extra bones! Gives you bonus attack speed with spears


 

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Desert gear: aka Explorer

 

Being a true raider of pois! A tome raider!!! 

Class: light, cooler

 

  • Cap: increase cripple damage by 10%
  • Outfit: 1 carry slots, decrease thirst and hunger, food effects last longer.
  • Gloves: increase pistol and smgs damage 
  • boots: decrease melee stamina use

 

Bonus: 20% more damage for all 9mm weapons and 20% reload speed

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Peace keeper: A set of old Swat and army gear, are you going to protect the peace?? be the heavy demolisher you always wanted to be!
Class: Heavy: Warm

 

  • Helmet: Reduced critical on user  but lowers your weather protection
  • Outfit: take reduced damage when standing still: Increase damage and attack speed for clubs. but lowers your movement speed by 15% and increase food useaged by 5%
  • Gloves: Increase shotgun and clubs damage.  but lowers your weather protection
  • Boots: Increases Knockdown on targets! but lowers movement speed by 5%

Bonus: 20% More damage with clubs and shotguns: and chance too knock down targets that attack you.

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Engineer:  a set of old construction equipment reinforce an armored OSHA compliant

 

Class: medium warm. Intelligent 

 

  • Helmet: increase crafting speed by 10% per level and falling blocks deal less damage 
  • Outfit: increase carry by 1 and increase damage of intelligence weapons. 
  • Gloves: lower durability uses by 5% per level. 
  • Boots: increase attack speed of batons 

Bonus: increase robot place capacity by 1 and chance 35% chance to add a durability too a tool after uses. 

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Responder armor: A heavy set of firefighter gear, with thick metal. Ready to walk into thr blaze? 

 

Class: Heavy. No weather resistance 

Unquie unlock: read fireman's Almanac issue number 4 or 5 (whatever gave you the fire fighter Helmet) 

 

  • Helmet: Increase damage with 2 handed weapons so axes and hammers! By 10% (not spears) plus rad resistance 
  • Outfit: carry by 2, increase stamina by 5 per level
  • Gloves:  Reduced stamina use 2 handed melee weapons and deal extra damage to targets on fire
  • Boots: safe fall damage and increase stamina regen
  • Bonus: 85% fire, radiation and electric resistance and faster attack speed with 2 handed weapons. 

 

 

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Demolisher armor: Do you like blowing things up? Do you like putting 100 holes into zombies!!! Do you like being very heavy!!! This armor Is for you! 

 

Class: Heavy

 

  • Helmet: Reduced Explosive and ballistic damage
  • Chest: 2% bonus too damage to Explosives and ARs
  • Gloves: increase firerate on guns by 2%
  • Boots: landmines don't detonate after the first step and reduced explosives damage

Bonus: 20% damage with Ars and explosives increase reload speed. 

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Hoarder outfit: often used by Caravans and wandering Traders or borders if you want to transport a lot of stuff in a short amount of time this is for you

 

Class, middle (ironic)

 

  • Hoodie: increase bartering (selling only) and increase looting speed 
  • Outfit: plus 4 carry, increase damage damage resistance the more you carry (makes some extra noise) 
  • Gloves: increase carry by 1 and increase damage with knuckles and shotguns 
  • Boots: increase carry by 1, improve duration of effects of items Ike candy, beer, drugs! 

Bonus: all slots open plus 2  extra inventory line and 20% more damage with knuckles and shotguns

 

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Murader armor: the stronger toughest Mo fo in the wasteland! Made of solid steel! Hope your strong enough to carry it! 

 

Class: Heavy

 

  • Helmet: increase critical attack damage by 4 but lowers lower your movement speed by 5% and decrease weather resistance 
  • Chest: improved damage with ARs and shotguns by 2% and chance to deflect damage . But lowers movement speed by 10%
  • Gloves: improved knock down and deal bonus damage to Knockdown and bonus damage with spears and Knuckles targets but lowers reload speed
  • Boots: Improved critical attack damage as well! but slows you by 5%

Bonus: 15% chance to ignore damage from attackers and 20% more damage with auto shotguns and m60s 

image.thumb.jpeg.07c3c22a85b7db345345276e04e0ad4c.jpeg

 

 

Wardrobe system/skins

Spoiler

Wardrobe system: my guess is the wardrobe system is skins you can place on your armors so I have a list 

 

 

Here's the list! 

 

Basic stuff

 

Spoiler

Press cap, cowboy hat, cop hat, baseball cap, trucker cap, skull cap, millitary cap, bandana, winter cap, leather cap. Cloth hoodie, bowler hat, cop hat

 

Mid hats: hardhat, light millitary Helmet, gas mask, weilding helmet, classic Biker helmet, bucket with holes, football helmets, hockey mask. 

 

Heavy: Swat helmet, heavy military helmet, bear hat, heavy biker helmet. . Mining helmet with mask

 

Outfits: add in gloves and shoes etc. 

 

Light: business casual, farmer clean, cop uniform, football fan, college uniform, millitary fatigues, casual t-shirt and jeans, shorts and t-shirt, denim outfit, cowboy outfit, Ranger uniform, light biker, punk outfit, jump suit. Hawaiian gear, nurse rags, nerd outfit, Sports gear

 

Mid: clean biker gear, millitary gear, construction worker gear, hazmat gear, millitary Medic, millitary Grenadier, football gear, cop vest and uniform..

 

Heavy: Swat gear, heavy military gear, heavy biker gear, 

 

 

Now for post war stuff! Skins that bandits wear are NOT armor but if you work with them and or earn challenges, you can unlock them. 

 

 

 

Hats,

Spoiler

Hats,

Light 

 makeshift gas mask, wolf head Hoodie, leather hoodie with googles; cloth hoodie, bear head hoodie, zombie dog hat, cougar head hoodie, deer head hoodie, hog head hoodie 

 

Outfits: 

light and mid : old cloth rags, classic leather armor, merc armor, classic cloth, animal hides, road Leathers, drifter outfit, rag with hoodies, Archer outfit. Bone armor, wooden armor, retrofitted football gear, 

 

Heavy: classic iron, classic steel, spiked metalapocalyptic Military's gear

 

Factions

Spoiler

Factions: hats

 

White river types: balaclava, armored biker helmet, Aviator cap and goggles, cage helmet, metal gas mask. Hoodie with googles, Millitary helmet spiked, super heavy riot helmet

 

Cazadors: deer skull helmet, zombie skull helmet, dog skull helmet, bear skull, metal bird mask, metal skull mask, feathers head wrap, Chieftain feather Hood, Tribal metal mask, 

 

 

Factions: outfits

Whiteriver: 

Grunt outfit, Sargent outfit, lieutenant chosen solder, Prospect, Tail gunner, Road Captain, runner, Treasurers, Chaplain. Road warrior, Grenadier, Biker Solder. Stalker outfit, Legionary, Jugernaut 

 

 

Cazadors:

Tribal, berserker, warrior, Chosen warrior Chieftain, war Chieftain, Overlord, dealer, Grenadier, chairman, mobster, hunter, marked one, assassin, medicine man, shaman, tribal solder, Dukes casinos Guards, Tribal Commando, 

 

 

 

 

Edited by Adam the Waster (see edit history)
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  • Adam the Waster changed the title to Other armors i want to see!
  • 2 months later...
  • Adam the Waster changed the title to New armors and Wardrobe system ideas.

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