TheStain_OnFB Posted July 20, 2023 Share Posted July 20, 2023 I've been creating prefabs to publish. While in the prefab editor or the world editor, I noticed that the shift+g keystroke to move a prefab or expand the selection does not work, or only works when it wants to. Is there some type of trick or setting I'm missing? I can hit g and the three axis will pop up just fine but shift+g for the 6 axis tool does not pop up Link to comment Share on other sites More sharing options...
zztong Posted July 20, 2023 Share Posted July 20, 2023 5 hours ago, TheStain_OnFB said: Is there some type of trick or setting I'm missing? I don't think you're missing anything, but the feature works reliably for me. Is there any chance you start holding G before the Shift key? Link to comment Share on other sites More sharing options...
TheStain_OnFB Posted July 20, 2023 Author Share Posted July 20, 2023 Hey thanks for responding. Though I've figured this part out. (My keybinds are not default so the key was not registering) but now I am having another issue. I create a prefab, place via world editor, everything is fine. I apply and save, ect. Spawn into active game and prefab is no where to be found. Any ideas? Link to comment Share on other sites More sharing options...
zztong Posted July 20, 2023 Share Posted July 20, 2023 31 minutes ago, TheStain_OnFB said: Spawn into active game and prefab is no where to be found. Any ideas? Sorry, I've no idea. I'm a creature of the Prefab Editor and RWG, not the World Editor, so I have spent very little time with that tool. Link to comment Share on other sites More sharing options...
TheStain_OnFB Posted July 20, 2023 Author Share Posted July 20, 2023 I figured it out actually instead of a chunk reset I did a region reset and boom worked like a charm 1 Link to comment Share on other sites More sharing options...
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