v2 -1.5/3
- added Light Machine gun class (4 guns)
- better balance (damage now scale up each weapon's Tier)
- Tier 4 guns are now only can be found in traders , loots ,quest rewards (crafting removed)
- fixed some sounds (re-use)
- reasonable recipe cost to craft
- removed crosshair when aim
v1.1 - 1/3
- added G36C as tier 4 Tactical Carbine
- fixed loot and trader xml
5.56 pack mod , new 12 guns (more in the future) with unique stats ,balance based around the vanilla's guns
new calibers 5.56x45mm
* Download * (size 210mb.)
v2 Google drive : https://drive.google.com/file/d/1i8k77s7ME_JTpsLpYfF57pv2a91QbEy6/view?usp=sharing
v2 Mega : https://mega.nz/file/Nc5lzCSR#pwYd0ScGGCJYvDTtoePqymueEhWtYodN7j6ij3p1swg
Installation :
1. download and extract file
2. go inside "IZY_A21_556gun_PACK.V2(1.5of3) you will see 2 folders
3. put both folder into /7 Days To Die/Mods
*DON'T ignore "A21_Izayo_Visible_Mods_mod" it make gun mod like "grip, stock " visible in game*
it if already exist , do replace. (they're same in every gun pack)
Important Notes :
- ***BACK UP YOUR SAVE, OR AT LEAST TEST MOD IN ANOTHER WORLD(or save) BEFORE YOU LOAD YOUR CURRENT PLAYING SAVE ***
- Display Icons in crafting-skill cause so many problems each update so...
I removed guns Icons in crafting-kill window but it still working , uses Vanilla guns unlock as reference.
leave balance suggestions / bug / problem in the comment sections
Special Thanks :
BFT2020 XML advisor
bdubyah Unity advisor
Zilox Unity advisor
and people in the forum
Sketchfab free assets : models credit in the mod folder
- please don't spam in my PM about release date. report bugs , suggestion is ok