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Biome size modding


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Sorry thought this was a modding question.  The values are in the map_info file in the saved world

 

<MapInfo>
  <property name="Scale" value="1" />
  <property name="HeightMapSize" value="2048,2048" />
  <property name="Modes" value="Survival,SurvivalSP,SurvivalMP,Creative" />
  <property name="FixedWaterLevel" value="false" />
  <property name="RandomGeneratedWorld" value="true" />
  <property name="GameVersion" value="Alpha.20.7.1" />
  <property name="Generation.Seed" value="test" />
  <property name="Generation.Towns" value="Default" />
  <property name="Generation.Wilderness" value="Default" />
  <property name="Generation.Lakes" value="Default" />
  <property name="Generation.Rivers" value="Default" />
  <property name="Generation.Cracks" value="Default" />
  <property name="Generation.Craters" value="Default" />
  <property name="Generation.Plains" value="2" />
  <property name="Generation.Hills" value="4" />
  <property name="Generation.Mountains" value="3" />
  <property name="Generation.Snow" value="2" />
  <property name="Generation.Forest" value="1" />
  <property name="Generation.Desert" value="10" />
  <property name="Generation.Wasteland" value="10" />

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Not sure my question was clear enough or I understand your answer


it’s the forest/snow/desert/wasteland slider settings I want to overrule for a server startup map. 
most of the others I have locked/changes with success 

 

I know you can copy paste a map in to fix it, but I want to edit it in the file before start up :)

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