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Pre-loading assets to RAM


Crzy

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Khaine has made a modlet called zombie stutter stop linked here 

 

It states that it forces zombies to pre-load into RAM to help reduce stuttering. I'm wondering if it's possible to load other assets in this manner. I host games with my girlfriend which ultimately required me to upgrade my RAM to 32gb as I was constantly hitting the wall at 16gb. This opens up a ton of headroom in single player and roughly 8gb in multiplayer.

 

I'm also wondering what assets would be best to load in this manner. My main concern is stability versus higher peak fps. 

 

I intend to go look at the mod's code but, frankly, I'm really bad with coding. Any thoughts on this would be appreciated. 

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3 minutes ago, KhaineGB said:

That shouldn't be needed anymore anyway. It was a workaround for earlier A19 builds where zombies weren't loaded into RAM. I believe they are now.

But blocks, items and sounds should all be loaded.

Well, that road was a short dead end. Thanks for answering and for your work in the game! Much appreciated

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