panoramix168 Posted February 15, 2022 Share Posted February 15, 2022 Tried deleting all my saves, did the clean tool thing, rebooted my pc many times, I even uninstalled and reinstalled the game. I can Load alpha 19 fine but when I try loading any alpha 20 the game just wont open, the play button turns blue, and after 4-5 second nothing loads and the button comes back to Play. Been trying for days now and I cant find any related post. Thanks Link to comment Share on other sites More sharing options...
panoramix168 Posted February 15, 2022 Author Share Posted February 15, 2022 Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Plugins: Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins\x86_64/XGamingRuntimeThunks.dll' because one or more of its dependencies could not be loaded. Plugins: Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins\x86_64/Microsoft_Xbox_Services_141_GDK_C_Thunks.dll' because one or more of its dependencies could not be loaded. Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1650 SUPER (ID=0x2187) Vendor: VRAM: 3955 MB Driver: 30.0.14.9649 Begin MonoManager ReloadAssembly - Completed reload, in 0.275 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.705700 ms 2022-02-15T17:42:52 0.022 INF [Platform] Init 2022-02-15T17:42:52 0.077 INF [Platform] Using native platform: Steam 2022-02-15T17:42:52 0.079 INF [Platform] Using cross platform: EOS 2022-02-15T17:42:52 0.079 INF [Platform] Using server platform: Steam 2022-02-15T17:42:52 0.080 INF [Platform] Initializing Steam 2022-02-15T17:42:52 0.083 INF Starting PlayerInputManager... Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2022-02-15T17:42:53 0.304 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-02-15T17:42:53 1.274 INF [Steamworks.NET] SteamAPI_Init() ok 2022-02-15T17:42:53 1.287 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-02-15T17:42:53 1.287 INF [Platform] Initializing EOS Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping 2022-02-15T17:42:54 1.644 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022) 2022-02-15T17:42:54 1.652 EXC EOSSDK-Win64-Shipping at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize(intptr) at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions options) [0x0000f] in <e16397dece5746fdb3d3c7aef009c08f>:0 at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0001f] in <9b2a57aa6d1740f6935439cf700f87b7>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Platform.EOS.Api:CreatePlatformInterface(EosCreds, Boolean) Platform.EOS.Api:InitClientApis() Platform.EOS.Api:Init(IPlatform) Platform.AbsPlatform:Init() Platform.PlatformManager:Init() SplashScreenScript:Awake() 2022-02-15T17:42:54 1.652 INF [EOS] Initialize: NotFound Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping 2022-02-15T17:42:54 1.702 ERR Error while initializing platform code, shutting down. 2022-02-15T17:42:54 1.702 EXC EOSSDK-Win64-Shipping at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Logging_SetLogLevel(Epic.OnlineServices.Logging.LogCategory,Epic.OnlineServices.Logging.LogLevel) at Epic.OnlineServices.Logging.LoggingInterface.SetLogLevel (Epic.OnlineServices.Logging.LogCategory logCategory, Epic.OnlineServices.Logging.LogLevel logLevel) [0x00000] in <e16397dece5746fdb3d3c7aef009c08f>:0 at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0008a] in <9b2a57aa6d1740f6935439cf700f87b7>:0 at Platform.EOS.Api.InitClientApis () [0x0000a] in <9b2a57aa6d1740f6935439cf700f87b7>:0 at Platform.EOS.Api.Init (Platform.IPlatform _owner) [0x00007] in <9b2a57aa6d1740f6935439cf700f87b7>:0 at Platform.AbsPlatform.Init () [0x00045] in <9b2a57aa6d1740f6935439cf700f87b7>:0 at Platform.PlatformManager.Init () [0x000c7] in <9b2a57aa6d1740f6935439cf700f87b7>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Platform.PlatformManager:Init() SplashScreenScript:Awake() 2022-02-15T17:42:54 1.857 INF Localization language: english 2022-02-15T17:42:54 1.879 INF Texture quality is set to 1 2022-02-15T17:42:54 1.880 INF Precaching... 2022-02-15T17:42:54 1.881 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-02-15T17:42:54 1.945 INF [EAC] Initializing ... 2022-02-15T17:42:54 1.947 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized Setting up 6 worker threads for Enlighten. Thread -> id: c3c -> priority: 1 Thread -> id: 2fd4 -> priority: 1 Thread -> id: d44 -> priority: 1 Thread -> id: 36d8 -> priority: 1 Thread -> id: 980 -> priority: 1 Thread -> id: 2230 -> priority: 1 Link to comment Share on other sites More sharing options...
Star69 Posted February 15, 2022 Share Posted February 15, 2022 There might be several issues but the most important problem that you have is that you need to install Microsofts Visual C+ (2022) version. If you take a look at your installed programs, there are probably a handful of different versions of Visual C. Each game uses a different version so you don't want to uninstall other versions as a game that you have requires it. Unfortunately, the latest version is not cumulative so you will always need multiple versions. I don't have the link but you can google it to get the link from the Microsoft website. A19 did not use version (2022) which is why A19 works for you. The second thing that I would do is to exclude the 7DaystoDie folder from your antivirus/antimalware software. Do those 2 things and let us know how it's working. If it still won't start, post a new log and we can see what else is going on. 1 Link to comment Share on other sites More sharing options...
panoramix168 Posted February 16, 2022 Author Share Posted February 16, 2022 Wow very impressive thanks a lot. I couldnt find a c+ version online so I ended up installing public version of visual studio 2022 wich I saw included visual c+ 2022. did that, reboot computer and Bam, alpha 20 worked 👍. Thanks 1 Link to comment Share on other sites More sharing options...
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