The Freehold Posted January 31, 2022 Share Posted January 31, 2022 Hi all, This is where you can contact me about my mods. Link to comment Share on other sites More sharing options...
Nodiaque Posted February 10, 2022 Share Posted February 10, 2022 hello, just install burning shaft mod and I still can't attach it to my auger. Must I craft a new auger / burning shaft? Thanks 1 Link to comment Share on other sites More sharing options...
Red51 Posted February 10, 2022 Share Posted February 10, 2022 Most likely you will need to build a new auger, burning shaft, or both. If you add a mod to an existing game, items and blocks that have already been spawned/created are (generally) not affected. 1 Link to comment Share on other sites More sharing options...
The Freehold Posted February 10, 2022 Author Share Posted February 10, 2022 You should just need to make a new auger, as Red said existing items are not retroactively modified by the game when you change their xml details. I only changed the auger and chainsaw xml details, not the burning shaft details. Link to comment Share on other sites More sharing options...
Kenderkin Posted May 30, 2022 Share Posted May 30, 2022 So I have this installed, I just built a new Auger, and I still can't put the Burning Shaft Mod in.? Link to comment Share on other sites More sharing options...
The Freehold Posted August 6, 2022 Author Share Posted August 6, 2022 On 5/30/2022 at 3:34 PM, Kenderkin said: So I have this installed, I just built a new Auger, and I still can't put the Burning Shaft Mod in.? Do you have any other mods installed that make changes to the auger or chainsaw? Link to comment Share on other sites More sharing options...
diazlee Posted October 20, 2022 Share Posted October 20, 2022 Hello, I have a question, is the content installed in the Prefabs folder or in the POIs folder? I'm with my own server, thanks https://prnt.sc/G1zGjWVrkpf4 Link to comment Share on other sites More sharing options...
The Freehold Posted March 7, 2023 Author Share Posted March 7, 2023 On 10/20/2022 at 7:15 AM, diazlee said: Hello, I have a question, is the content installed in the Prefabs folder or in the POIs folder? I'm with my own server, thanks https://prnt.sc/G1zGjWVrkpf4 Sorry, for not replying sooner, I've been crazy busy. Put them in the Prefab folder. Link to comment Share on other sites More sharing options...
OpenWindow Posted June 25, 2023 Share Posted June 25, 2023 (edited) Could you make a reduce heatmap mod for weapons and tools. Ex. all guns, auger & chainsaw? maybe harvesting poi resource piles as well? I cant explore a single poi without having screamers spawn Edited June 25, 2023 by OpenWindow (see edit history) Link to comment Share on other sites More sharing options...
The Freehold Posted June 26, 2023 Author Share Posted June 26, 2023 (edited) On 6/24/2023 at 9:02 PM, OpenWindow said: Could you make a reduce heatmap mod for weapons and tools. Ex. all guns, auger & chainsaw? maybe harvesting poi resource piles as well? I cant explore a single poi without having screamers spawn If I find some time, I can probably do that. All of the things you mentioned are in the sounds.xml. Edit - Just any FYI there are 248 different sounds that when triggered add to the heat map, so keep that in mind please. Edited June 26, 2023 by The Freehold Additional Information (see edit history) Link to comment Share on other sites More sharing options...
The Freehold Posted June 27, 2023 Author Share Posted June 27, 2023 I have a working mod that reduces all the sound heatmap values and the times they stay active. I am working on a more targeted sound heatmap reduction mod, that will only reduce the heatmap and time values of weapons and explosions, but leave all other sound heatmap values unchanged. I've requested the mod page be updated with the new files and description, so hopefully they will be available on 7daystodiemods shortly. In the meantime, they are live on NexusMods. Link to comment Share on other sites More sharing options...
The Freehold Posted July 2, 2023 Author Share Posted July 2, 2023 Reduce Heat Map change log - added heat map properties for dew collector Link to comment Share on other sites More sharing options...
MKrame Ultra Posted July 5, 2023 Share Posted July 5, 2023 (edited) Hello, I'm downloading the 'Reduced Heatmap' mod on '7daystodiemods', and there isn't a installation instruction there. The .rar file has a 'Config' folder and 'modinfo.xml' file. Do I place both of those in my 'Mods' folder for my server and clients? Or is there another location for those? Also, do I create a folder called "Reduced Heatmap" to place both the 'config' folder and ' XML' in first before placing it within the 'mods' folder (if thats the correct location)? Thank you. Edited July 5, 2023 by MKrame Ultra (see edit history) Link to comment Share on other sites More sharing options...
The Freehold Posted July 6, 2023 Author Share Posted July 6, 2023 5 hours ago, MKrame Ultra said: Hello, I'm downloading the 'Reduced Heatmap' mod on '7daystodiemods', and there isn't a installation instruction there. The .rar file has a 'Config' folder and 'modinfo.xml' file. Do I place both of those in my 'Mods' folder for my server and clients? Or is there another location for those? Also, do I create a folder called "Reduced Heatmap" to place both the 'config' folder and ' XML' in first before placing it within the 'mods' folder (if thats the correct location)? Thank you. Yes, they need to be in a folder inside the mods folder. The folder doesn't have to be named Reduced Heatmap. Link to comment Share on other sites More sharing options...
Old Man Gaming Posted August 11, 2023 Share Posted August 11, 2023 (edited) I have the Wizard Tower mod on a A21.1 b16 multiplayer server I'm running and we can only see it a certain distance and even then some of it disappears, then as we approach it it completely goes away, please help, it works fine on my pc in single player Thnx Edited August 11, 2023 by Old Man Gaming (see edit history) Link to comment Share on other sites More sharing options...
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