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Tier 5 Poi generation


Casapa

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After generating my first world in Alpha 20 , I came to the conclusion that my world wasn't what I wanted. It had small cities etc , but also only had 4 tier 5 poi that were copied a few times.

I have since generated countless worlds, probably 60 plus and counting. Out of those worlds I have managed to get 2 maps with all the tier 5 pois. I kind of want all the end game poi in the map, but this is a little frustrating regenerating maps then using a 7 days to die map renderer to see if I have them all.   For one it spoils the in game map discovery if you already know what is  where and it also takes a boat load of time constantly regenerating maps.  I do not want to play a lot of days to find half the end game missing from my map.

 

Long story short... why cant all tier 4 and 5 poi building be guaranteed to be on a map generation?

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This is what generates on average:

 

 

6 matched prefabs, order by distances from the flag   (5 different tier 5 poi)

 

▲ 1.04km, skyscraper_02 (-1797, 1134)

▲ 1.58km, skyscraper_01 (-740, 152)

▲ 3.51km, skyscraper_02 (1156, 700)

▲ 3.57km, skyscraper_03 (1229, 627)

▲ 3.93km, factory_03 (1539, -497)

▲ 4.05km, factory_lg_02 (1307, 2037)

 

 

 

7 matched prefabs, order by distances from the flag  ( 5 different tier 5 poi)

▲ 2.08km, factory_03 (-2469, 2302)

▲ 2.09km, hospital_01 (-2570, 2302)

▲ 2.91km, skyscraper_02 (-2469, 3135)

▲ 3.06km, skyscraper_03 (-2381, 3288)

▲ 3.10km, skyscraper_01 (583, -851)

▲ 4.87km, skyscraper_02 (2530, -185)

▲ 5.14km, skyscraper_02 (2327, -1973)

 

 

This is what I would like to see: and managed this only twice.  (All tier 5)

 

 

9 matched prefabs, order by distances from the flag

▲ 1.70km, hospital_01 (-674, 659)

▲ 1.96km, skyscraper_01 (-438, 760)

▲ 1.96km, skyscraper_02 (-508, 976)

▲ 3.93km, factory_lg_02 (1258, 1858)

▲ 4.28km, skyscraper_02 (1612, 1918)

▲ 4.32km, skyscraper_03 (1866, -854)

▲ 4.47km, apartment_brick_6_flr (1182, -2556)

▲ 5.20km, factory_03 (1783, -2966)

▲ 5.43km, factory_lg_01 (2521, 26

 

 

This is what is in pregen 10k included in alpha 20  (All tier 5 )

 

 

14 matched prefabs, order by distances from the flag

▲ 1.97km, factory_lg_01 (-2470, 2190)

▲ 2.44km, skyscraper_03 (-2801, 2617)

▲ 2.51km, skyscraper_01 (-2801, 2698)

▲ 2.56km, skyscraper_02 (-3007, 2694)

▲ 2.81km, factory_03 (-1170, -2337)

▲ 3.25km, skyscraper_02 (-246, -2277)

▲ 3.27km, skyscraper_03 (-416, -2422)

▲ 3.39km, factory_lg_02 (-393, -2563)

▲ 4.85km, apartment_brick_6_flr (2447, 1141)

▲ 5.13km, skyscraper_02 (2747, 1024)

▲ 5.24km, hospital_01 (1077, -3756)

▲ 5.65km, skyscraper_01 (1566, -3870)

▲ 5.65km, skyscraper_02 (1353, -4063)

▲ 5.98km, hospital_01 (2489, -3321)

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I have done around 20 maps since stable. Not a single one has all T5 POI´s. It´s annoying af.

 

Also T4 are kinda underwhelming, always getting the same few quest locations so far.

 

KingGen needs to be updated asap. Can´t wait for A20 KingGen maps using compopack to break the monotony.

 

I don´t understand why the generation allows so many POI´s to spawn more than once, having a lot of POI´s not spawning at all, instead of focusing to spawn every POI at least once.

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  • 3 months later...
On 12/26/2021 at 6:38 AM, Casapa said:

using a 7 days to die map renderer to see if I have them all

What "7 days to die map renderer" are you referring to? I'm trying to make a custom map (6k size) with all T5 POIs now myself, and I'm trying to make this process quicker, and less of a headache.

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