Doc Saturn Posted December 15, 2021 Share Posted December 15, 2021 In making a prefab for quests, I started wondering exactly how many zeds should spawn, how much loot there should be based on the Tier of the prefab. So I wrote a little script and pulled some data for analysis. I'm sharing it here for others. I haven't data on loot quantity as yet but have for numbers of zombies expected in various tiers. There are 2 "Tier 0" POIs that have quest flags set, not sure why. As you can see from the data, the number of zombies you have to plough through increases dramatically at Tier 5. The standard deviations are reasonably small showing that most POIs of a tier have approximately the same quantity of zeds. Tier 0 - POI count 2 Average minimum sleepers: 0.00 +/- 0.00 Average maximum sleepers: 2.00 +/- 0.00 Tier 1 - POI count 122 Average minimum sleepers: 6.14 +/- 2.66 Average maximum sleepers: 6.61 +/- 2.71 Tier 2 - POI count 104 Average minimum sleepers: 13.64 +/- 2.33 Average maximum sleepers: 14.39 +/- 2.22 Tier 3 - POI count 54 Average minimum sleepers: 20.44 +/- 2.00 Average maximum sleepers: 21.87 +/- 2.78 Tier 4 - POI count 30 Average minimum sleepers: 34.70 +/- 5.73 Average maximum sleepers: 39.03 +/- 6.93 Tier 5 - POI count 8 Average minimum sleepers: 148.25 +/- 30.76 Average maximum sleepers: 151.50 +/- 31.67 4 Link to comment Share on other sites More sharing options...
Games'n'Grumble Posted January 26, 2022 Share Posted January 26, 2022 On 12/16/2021 at 3:57 AM, Doc Saturn said: In making a prefab for quests, I started wondering exactly how many zeds should spawn, how much loot there should be based on the Tier of the prefab. So I wrote a little script and pulled some data for analysis. Do you have any information about the power of zombies? Can you analyze it somehow? For example, it seems to me that if at least one zombie from a tier 1 prefab is a feral (or a fat cop), then this immediately makes it tier 2. Link to comment Share on other sites More sharing options...
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