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Gamestage formula for more flexibility - levelModifier and daysModifier

John Black

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from gamestages.xml


gameStage = ( playerLevel + daysSurvived ) * difficultyBonus


A simple change to allow for more flexibility in difficulty scaling would be to add and expose another two attributes namely - levelModifier and daysModifier


gameStage = ( (playerLevel * levelModifier) + (daysSurvived * daysModifier) ) * difficultyBonus


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