Jump to content

Gamestage formula for more flexibility - levelModifier and daysModifier

John Black

Recommended Posts

from gamestages.xml


gameStage = ( playerLevel + daysSurvived ) * difficultyBonus


A simple change to allow for more flexibility in difficulty scaling would be to add and expose another two attributes namely - levelModifier and daysModifier


gameStage = ( (playerLevel * levelModifier) + (daysSurvived * daysModifier) ) * difficultyBonus


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...