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reading splat3_processed.png for road info


dynamis_dk

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Hi, I'm working on a powershell script which renders out the world map very similar to what DorHans has provided in an application.

 

I'm trying to get my head around how the info is saved within the 'splat3_processed.png' file but I cant find any info on it while searching online and I've been playing with the great tool over at https://github.com/kui/7dtd-map but can't quite get my head around what's happening in the JS code. This is as much a programming learning exercise for me as much as anything but it is something I'd like to crack.

 

Does anyone has any insight how to extra the road info from the splat3_processed.png file?

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Hi,

 

The png files is a regular picture but the alpha is set to 255 (so you don't see anything).

So change the alpha to 0 and the roads will be there.

 

Have a look at my "Map Previewier" in "Game modification / Tools" section.

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  • 5 months later...

I used to use https://kui.github.io/7dtd-map/ all the time - but now how it works and the interface has changed.

  1. A Little instruction on how & where you are supposed to "drag & drop game files" 
  2. Where are they dragged to ??
  3. Why does the browse button open a window for loading files then do nothing ??
  4. How do I import a map to view it ??
  5. Is there a video tutorial to explain how this once simple to use tool now works ??


The MOST important thing I need to know... is the old version that worked still out there

 

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