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Zombie melee hit range...


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I've been playing Alpha 18 for a while and still there is that little annoying thing that my friends and I find again:


With less than 15 ping while playing, using the spear weapon at max range, we still from time to time receive zombie melee hits. Thus, this makes it seem like they have arms as long as the spear weapon, which makes it totally ridiculous and frustrating. More over, whenever I fight with fists I sometimes punch them and I don't hit them since I'm too far and they however can reach me with their fists. Non sense.


Now could you reduce the zombie melee hit range by one block. We think it would fix the matter. Thanks.

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