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Zombie Variants


swest001

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So I seem to see a similarity in a lot of zombies and it made me want to see more variation in the game. For example bloated walker, disturbed tourist and feral wright are brute type enemies. Then utility worker, biker zombie, fallen soldier have helmets that reduces headshot damage. Now in terms of the last three I mentioned I believe they should be more separate from brute zombies since they are so similar. According to the wiki those zombies (besides the wright who is special) are classified as "tough zombies". If the devs made it so that headshots on those three helmeted zombies where impossible it would make them more unique then just a brute zombie with helmets. I would like to see other variations too.

 

Zombie Dogs

 

Zombie Poodle: A zombified poodle usually found in towns and around houses. This dog would be faster than the original zombie dog but have a lower health pool.

 

Zombie Pitbull: This pitbull would share the same speed as the original dog but be more of a brute with a larger health pool.

 

 

Pukers

 

Disturbed Tourist: I am sure most people noticed that the Disturbed Tourist shares the same model as the zombie cop but wears a different outfit. He also has the same audio as the cop. I think he should be changed into a puker for early game players but have a lessened hp

 

Junker: He would of course same the same model but this puker would be armoured. His armour would come in the form of scrap metals either tied or melted on his body. Giving him the appearance of a puker that was used as a weapon by some evil survivors. His hp would be more than the cop of course.

 

 

Spider Zombies

 

Mutated Spider Zombie: This spider zombie has undergone a further mutation than the original. He would be clothless and his skin will look sort of like the feral wrights skin but without the sunken in face and disemboweled stomach. He would have several eyes growing from his head and have a jagged gaping maw. He could also have long claw like finger nails for good measure. He would be a tougher more ferocious version of the og spider zombies.

 

 

Biome Specific

 

Miner: This zombie would only spawn in desert biomes. A zombified miner zombie that looks very skeletal like due to malnourished before death. He would dawn an impressive long beard and a miners helmet of course. This zombie would be similar to the new demolisher as in he would have dynamite strapped to his belt so if you shoot the dynamite it would explode.

 

Hunter: This one would be only spawn in forest biomes. There is different outfits I was thinking for this guy. Either a plaid shirt and jeans with a buffalo hunter cap or a guy decked out in camo with a bandana around his mouth. He would have a rifle clutched to hand and would periodically set it off while he shambles towards players.

 

That is all the ideas I had. I just would like to see more variety in the game in terms of zombies. We do have a large variety but we seem to have an over abundance of normal zombies and brute type zombies. If the devs want to steal any of my ideas then go for it :tickled_pink: . Any body else have ideas for variant types that would add a diverse cast of zombies to the game?

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