Jump to content

Having trouble starting a server with an uploaded single player map


Wesk89

Recommended Posts

Hey there!

I and a couple of friends recently started playing 7 Days to Die with one of us hosting the server and the other guys joining through Steam.

 

We now want to switch to a Dedicated server and are having trouble setting everything up.

We uploaded the map that was located under %APPDATA%\7DaysToDie\Saves\Navezgane\101 into the following folder:

.\gameserver\worlds\Navezgane\101

 

During the server start the console shows some problems accessing .nim files and I don't really know what to do now. I already checked the file permissions but everything is fine there. I can play the map normally in single player, too.

 

019-04-01T21:36:10 5.188 WRN Could not load block-name-mappings file 'worlds/Navezgane/101/blockmappings.nim'!

2019-04-01T21:36:10 5.189 ERR Could not load file 'worlds/Navezgane/101/itemmappings.nim': Access to the path "C:\home\Kunden\kd97567\7D2D-WIN_28627_98516\gameserver\worlds\Navezgane\101\itemmappings.nim" is denied.

2019-04-01T21:36:10 5.189 EXC Access to the path "C:\home\Kunden\kd97567\7D2D-WIN_28627_98516\gameserver\worlds\Navezgane\101\itemmappings.nim" is denied.

UnauthorizedAccessException: Access to the path "C:\home\Kunden\kd97567\7D2D-WIN_28627_98516\gameserver\worlds\Navezgane\101\itemmappings.nim" is denied.

at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0

at System.IO.FileStream..ctor (System.String path, FileMode mode) [0x00000] in <filename unknown>:0

at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode)

at NameIdMapping.LoadFromFile () [0x00000] in <filename unknown>:0

UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

UnityEngine.DebugLogHandler:LogException(Exception, Object)

UnityEngine.Logger:LogException(Exception, Object)

UnityEngine.Debug:LogException(Exception)

Logger:masterLogException(Exception)

Logger:Exception(Exception)

Log:Exception(Exception)

NameIdMapping:LoadFromFile()

<StartAsServer>c__Iterator2:MoveNext()

UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 

(Filename: Line: -1)

 

2019-04-01T21:36:10 5.190 WRN Could not load item-name-mappings file 'worlds/Navezgane/101/itemmappings.nim'!

2019-04-01T21:36:20 15.012 INF Block IDs withOUT mapping

2019-04-01T21:36:20 15.013 INF BlockIDs linear

2019-04-01T21:36:22 16.524 INF Item IDs withOUT mapping

2019-04-01T21:36:22 16.524 INF ItemIDs linear

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.

HDR Render Texture not supported, disabling HDR on reflection probe.

 

 

Full log:

https://pastebin.com/3SZ3LkuK

 

Thanks in advance!

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...