ghettochild2600 Posted January 17, 2019 Share Posted January 17, 2019 I need some help figuring out how to change the turrets to require no power. Basically I was not satisfied with how it shows a battery on the model yet you still must have a power source plugged into it. I also didn't like how you didn't actually use a shotgun/smg as one of the recipe items so I have changed that myself as follows to include a battery and weapon: <recipe name="autoTurret" count="1" craft_area="workbench" tags="learnable"> <!-- trap --> <ingredient name="gunSMG5" count="1"/> <ingredient name="carBattery" count="1"/> <ingredient name="resourceForgedSteel" count="40"/> <ingredient name="resourceMechanicalParts" count="10"/> <ingredient name="motionsensor" count="1"/> </recipe> <recipe name="shotgunTurret" count="1" craft_area="workbench" tags="learnable"> <!-- trap --> <ingredient name="gunPumpShotgun" count="1"/> <ingredient name="carBattery" count="1"/> <ingredient name="resourceForgedSteel" count="40"/> <ingredient name="resourceMechanicalParts" count="10"/> <ingredient name="motionsensor" count="1"/> </recipe> I tried both changing and removing <property name="RequiredPower" value="0"/> in blocks.xml, but that doesn't seem to work. Even when it says required power 0W it wants me to connect it to a batterybank/generator. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.