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Corneliu

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Everything posted by Corneliu

  1. in my case this appeared because of having an ipv6 only APN from telekom. The Epic online services sends an api request, and because of my ipv6-only connection the reply was never received. swapping internet.v6.telekom to internet.telekom fixed it. I hope this helps someone, this prevented me from playing the game online for more than half a year.
  2. The system that stitches together the city should be expanded to generate random building interiors. Q: Why? A: I love the current POIs, but they are all holding my hand and guiding me through. I would prefer less predictable POIs. Some apartment buildings are constructed from prefabricated pieces of reinforced concrete IRL. Appartments at lvl 1 are the same as the ones on lvl2. These should be inter-changeable, or considered a standard 'tile'. Any multi-level building could have a system of randomly spawnable rooms that will randomize the [building interior picked] on world generation. A parking lot would have a random nr. of cars and types spawned, it's attached self-storage building will be a fixed size random set of rooms generated. This should allow for various tilable buildings to be randomly generated ( make a building composed out of [ level0, level1,... level300] , levels would hold the definition for doors spawn type ( locked/locked_reinforced/etc. ) and contain a tilable identifier for apartments. Apartments could be the result of stitching together apt = [Kitchen_01, Bedroom_04, Bathroom_Small_07, Living_Room_Double_02] .
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