-
Posts
62 -
Joined
-
Last visited
Content Type
Profiles
Forums
Store
Articles
A20 Bugs
A21 Bugs
Events
Posts posted by MonkCrimson
-
-
Just now, Jost Amman said:
This has been said a thousand times but apparently people still don't know it... The Fun Pimps is not a one developer business, especially not now.
They have devs working on "dev stuff" and "artists" working on textures and such... no one is wasting time on something they are not specialized in.
I see , thx for correcting me .
I still don't care much about the textures of dogs , but this is just me , others may love this ! Cheers !
0 -
On 1/13/2021 at 6:45 PM, Danidas said:
Now that's a well done zombie dogo.
I think you guys are loosing time over something insignificant , we want so much from this game and you are all over some textures .
Tell you what , even if the dog was 1 plain color but they fix some major issues i would be still happy , like people cheating in multiplayer with glitches making everybodies lifes hard and like make the game more serious at surviving so when i play in survivalist and i end up at first week with loads of steaks , millions of boiled water , and if i mine for 1 day straight i can have so much gunpowder i start putting it in my coffee . Millions of other serious stuff out there and we are talking about textures !
1 -
On 12/28/2020 at 10:38 PM, n2n1 said:
fatal, please pay attention to the random number generator algorithms.
Because of its "stuck", it often happens that events that depend on randomness are repeated.
(or a set of loot in the same types containers, if they are robbed in a row - is repeated).
Yep i agree , that happens to me . Sometimes i get the same loot at multiple containers and i'm not playing with the loot on 100%.
0 -
There will be mods for vehicles and there is a totally new cloth/armor system coming soon ,
check the fun pimps channel at youtube.
Oh and also primitive short pipe guns .
0
A20 Developer Diary Discussions
in General Discussion
Posted
I know , but it is easily avoidable . i mean you can take him out without detonating his inner explosive . I imagined a melee siege/tank that will have a large HP pool.