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Darkwolfe73

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About Darkwolfe73

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  1. Very interesting - I'll give it a try. I assume this means I'll have to use the A18 combopack 43 prefab list instead of A19 vanilla then. Is there much difference between the two? Thanks much!
  2. I know I've seen a lot of people posting about this lately. I have created a few dozen worlds to test, both co-op and solo. I have noticed if I do a fully normal, default, balanced world gen - traders work just fine. If I do a full snow biome, or full desert, or 'some' variations of the biomes, the 'no trader' error pops up. It's not a name change issue as one person mentioned previously, as with a purely default gen world using this mod, it works just fine. Changing the world/biome setting doesn't affect names or prefab names. So, there is something else going on. I have yet to figure out wha
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