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forbiddenwon

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Posts posted by forbiddenwon

  1. On 2/19/2021 at 8:53 AM, KhaineGB said:



    In other news, added a modlet to the first post to put these back in...

    <behemoth image>

    Random spawn in the wasteland and also spawn on horde nights. I kept them as close to "as TFP intended" as possible, which means they WILL kill you in one hit and they WILL tear your base apart.

    Have fun. ;)


    does the behemoth mod need to be loaded on both server and client side? reason i ask is, the mod loads fine on the server no errors..... but when i attempt to spawn in either zed, i get an error on the client side:

    2021-03-26T20:17:30 51.232 WRN [MODS] Mod reference for a mod that is not loaded: TFP Behemoths
    2021-03-26T20:17:30 51.232 WRN [MODS] Trying to guess path from mod name: #E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/TFP Behemoths/Assets/p_onFire2.unity3d?p_onFire2
    Unable to open archive file: E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/TFP Behemoths/Assets/p_onFire2.unity3d
     
    (Filename: C:\buildslave\unity\build\Runtime/VirtualFileSystem/ArchiveFileSystem/ArchiveStorageReader.cpp Line: 587)
    
    2021-03-26T20:17:30 51.233 ERR Loading AssetBundle "E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/TFP Behemoths/Assets/p_onFire2.unity3d" failed!



    but on the server, there are no errors in the log....

  2. On 7/20/2020 at 11:09 PM, Slawa said:

    A early version, 3 zombies are deactivated atm. but it works fine and im running it on a dedicated server.

     

    For a19. b169

    http://bit.ly/2E4HGn9

     


    what 3? ill take a look at what you got, id be interested to see how you progressed, as im still learning myself

    i seem to of gotten all working, but i get scrolling warnings with the fire related zeds, goes away once the zeds are killed, haven't sat down to finish up troubleshooting the warnings...... but other then thats, they seems to be working fine.....

    attached is what ive got thus far.... (i take no credit for the creation, im just tinkering with his code)

     

    Robeloto_CustomZombies_XMLONLY.zip

     

     

    this is the error i get until a fire related zed is killed, and for the moment im stumped

    error3.PNG.11f41abaadc85ad6a10bae8ae398b04f.PNG

  3. @Robeloto
    Love your work! your zombies were the hardest things i came across during A18.

    idk your intentions for A19, or if you plan on continuing the project. (we all hope you do)

    ill be keeping my eyes open for a hopeful update!!!!

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