I am hosting a server with a A19.6 version, though there comes A20 soon. But when I am hosing a server, I find it that the server only uses one core at the same whatever how full is the server or how much load the server takes. For example, there are usually 20-25 players in my server with about 100 zombies at the same time. When it gets to 25+ players, zombies get weird as if they cannot find players and seem dumb. I try to understand this situation because single core cannot bear such a load with so many players and zombies (though that core runs with a 5.3Ghz, active core showed in the Intel Extreme Tuning Utility is always 1), so is there any way to set the server using more cores?
My PC Configurations:
Operaion System: Win 11
CPU: 12900kf
Memory: 32G DDR4 3000mhz
SSD: SN850
Upload Speed: 100M
So is this a problem that the 7-days-to-die server does not support multi-core hosting or is it just that I set the wrong configurations when hosting a server (by serverconfigs in 7 days to die dedicated server root path)?😓
If the issue in the first one, will it be improved in A20 using Unity?