You can get it as a Dev in the insider program
Mono path[0] = 'E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'E:/Program/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1650 with Max-Q Design (ID=0x1f91)
Vendor:
VRAM: 3962 MB
Driver: 30.0.14.7111
Begin MonoManager ReloadAssembly
- Completed reload, in 0.450 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.450300 ms
2021-06-30T05:29:27 0.055 INF [Steamworks.NET] SteamAPI_Init() ok
2021-06-30T05:29:28 0.348 INF Localization language: english
2021-06-30T05:29:28 0.372 INF Texture quality is set to 1
2021-06-30T05:29:28 0.373 INF Precaching...
2021-06-30T05:29:28 0.415 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-06-30T05:29:28 0.598 INF [EAC] Not loading, not started from launcher
2021-06-30T05:29:33 5.592 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-06-30T05:29:33 5.628 INF Precaching file: Data/Bundles/blocktextureatlases
2021-06-30T05:29:43 15.669 INF Precaching file: Data/Bundles/terraintextures
2021-06-30T05:29:56 28.737 INF Precaching done
2021-06-30T05:29:56 28.739 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.914000 ms
2021-06-30T05:29:57 29.206 INF [GSM] Singleton Initialized...
2021-06-30T05:29:57 29.212 INF Awake IsFocused: True
2021-06-30T05:29:57 29.212 INF Awake
2021-06-30T05:29:57 29.232 INF Version: Alpha 19.5 (b60) Compatibility Version: Alpha 19.5, Build: Windows 64 Bit
2021-06-30T05:29:57 29.233 INF System information:
2021-06-30T05:29:57 29.233 INF OS: Windows 10 (10.0.0) 64bit
2021-06-30T05:29:57 29.234 INF CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (cores: 12)
2021-06-30T05:29:57 29.234 INF RAM: 32613 MB
2021-06-30T05:29:57 29.234 INF GPU: NVIDIA GeForce GTX 1650 with Max-Q Design (3962 MB)
2021-06-30T05:29:57 29.235 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2021-06-30T05:29:57 29.235 INF Last played version: Alpha 19.2
2021-06-30T05:29:57 29.236 INF Local UTC offset: -4 hours
2021-06-30T05:29:57 29.241 INF Command line arguments: E:\Program\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -show-screen-selector -force-d3d11 -logfile E:\Program\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-06-30__05-29-11.txt
2021-06-30T05:29:57 29.242 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-06-30T05:29:57 29.243 INF Starting PlayerInputManager...
Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2021-06-30T05:29:57 29.601 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-06-30T05:29:57 29.616 INF Starting UserProfileManager...
2021-06-30T05:29:57 29.702 INF Occlusion: Awake
2021-06-30T05:29:57 29.718 INF Persistent GamePrefs saved
2021-06-30T05:29:57 29.722 INF Controls Reset
2021-06-30T05:29:57 29.724 INF ApplyAllOptions streaming budget 3565.8 MB
2021-06-30T05:29:57 29.736 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True ExclusiveFullScreen
2021-06-30T05:29:57 29.736 INF Texture quality is set to 1
2021-06-30T05:29:57 29.736 INF ApplyTextureFilter 1, AF Enable
2021-06-30T05:29:57 29.738 INF ApplyTerrainOptions 2
2021-06-30T05:30:03 36.044 INF [MODS] No mods folder found
2021-06-30T05:30:03 36.103 INF Loading permissions file at 'C:\Users\njasa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-06-30T05:30:04 36.281 INF Loading permissions file done.
2021-06-30T05:30:04 36.394 INF GameSense server not found (no props file), disabling
2021-06-30T05:30:04 36.394 INF Awake done in 7182 ms
Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4425.
Total: 19.580900 ms (FindLiveObjects: 0.227300 ms CreateObjectMapping: 0.051800 ms MarkObjects: 19.229100 ms DeleteObjects: 0.071700 ms)
2021-06-30T05:30:04 37.001 INF Reloading serveradmin.xml
2021-06-30T05:30:04 37.001 INF Loading permissions file at 'C:\Users\njasa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-06-30T05:30:04 37.002 INF Loading permissions file done.
2021-06-30T05:30:04 37.003 INF User joined: GrandMasterRyuX
2021-06-30T05:30:05 37.486 INF Updated culture for display texts
2021-06-30T05:30:07 39.347 INF [GSM] GameSparks Connected
2021-06-30T05:30:18 50.346 INF UMA Overlay loading took 10996 ms
2021-06-30T05:30:18 50.348 INF UMA Slot loading took 1 ms
2021-06-30T05:30:24 56.619 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2021-06-30T05:30:25 57.210 INF [GSM] Skipping me
2021-06-30T05:30:26 59.141 INF WorldStaticData.Init() needed 8.548s
2021-06-30T05:30:27 59.530 INF [Steamworks.NET] Login ok.
2021-06-30T05:30:27 59.750 INF AchievementManager: Received stats and achievements from Steam
2021-06-30T05:30:36 68.964 INF NET: Starting server protocols
2021-06-30T05:30:36 68.975 INF NET: LiteNetLib server started
2021-06-30T05:30:36 68.976 INF [Steamworks.NET] NET: Server started
2021-06-30T05:30:36 68.977 INF Started thread SteamNetworkingServer
2021-06-30T05:30:36 68.979 INF StartGame
2021-06-30T05:30:36 68.980 INF NetPackageManager Init
2021-06-30T05:30:36 69.051 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 60
GamePref.BlockDamageAI = 50
GamePref.BlockDamageAIBM = 50
GamePref.BlockDamagePlayer = 300
GamePref.BloodMoonEnemyCount = 4
GamePref.BloodMoonFrequency = 30
GamePref.BloodMoonRange = 20
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 120
GamePref.DebugMenuEnabled = True
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = True
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeEditWorld
GamePref.GameName = PrefabEditor
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.5
GamePref.GameWorld = Empty
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 5
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 3
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 71
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LastLoadingTipRead = 3
GamePref.LootAbundance = 200
GamePref.LootRespawnDays = 5
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 60
GamePref.MaxSpawnedZombies = 60
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 5
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.3
GamePref.OptionsDynamicMusicEnabled = False
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxBloom = False
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 1
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 2
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 2
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 1
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 0
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = False
GamePref.OptionsGfxTerrainQuality = 2
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.2974138
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.5
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198815741454
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = GrandMasterRyuX
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\njasa\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = False
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 27020
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 1
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\njasa\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 300
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 6
GameStat.AnimalCount = 0
GameStat.AutoParty = True
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 300
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 1
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = True
GameStat.IsFlyingEnabled = True
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = False
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = False
GameStat.IsSpawnNearOtherPlayer = True
GameStat.IsTeleportEnabled = True
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 1
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = 2
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 1
GameStat.TwitchBloodMoonAllowed = True
GameStat.XPMultiplier = 300
GameStat.ZombieHordeMeter = False
2021-06-30T05:30:36 69.117 INF StartAsServer
2021-06-30T05:31:26 118.727 INF Block IDs withOUT mapping
2021-06-30T05:31:26 118.727 INF BlockIDs linear
2021-06-30T05:31:39 131.440 INF Item IDs withOUT mapping
2021-06-30T05:31:39 131.441 INF ItemIDs linear
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
2021-06-30T05:31:50 142.515 INF createWorld: Empty, PrefabEditor, GameModeEditWorld
2021-06-30T05:31:50 142.516 INF Occlusion: Disabled
2021-06-30T05:31:50 142.661 INF Started thread ChunkRegeneration
2021-06-30T05:31:50 142.661 INF Started thread ChunkCalc
2021-06-30T05:31:50 142.798 INF ShapeControllers: 64
2021-06-30T05:31:50 142.876 INF World.Load: Empty
2021-06-30T05:31:50 142.933 WRN Loaded world file from different version: 'Alpha 16(b15)'
2021-06-30T05:31:50 142.939 INF BloodMoon SetDay: day 45, last day 0, freq 30, range 20
2021-06-30T05:31:50 143.121 INF Started thread SaveChunks E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Data/Worlds/Empty/Region
2021-06-30T05:31:51 143.763 INF Loading asset at #Sounds/Music?HomeDay.wav...
2021-06-30T05:31:51 143.763 INF Loading asset at #Sounds/Music?HomeNight.wav...
2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderBob.wav...
2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderHugh.wav...
2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderJen.wav...
2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderJoel.wav...
2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderRekt.wav...