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Valdren

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  1. I'll look into it thanks Beelzybub
  2. You can get it as a Dev in the insider program Mono path[0] = 'E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'E:/Program/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1650 with Max-Q Design (ID=0x1f91) Vendor: VRAM: 3962 MB Driver: 30.0.14.7111 Begin MonoManager ReloadAssembly - Completed reload, in 0.450 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.450300 ms 2021-06-30T05:29:27 0.055 INF [Steamworks.NET] SteamAPI_Init() ok 2021-06-30T05:29:28 0.348 INF Localization language: english 2021-06-30T05:29:28 0.372 INF Texture quality is set to 1 2021-06-30T05:29:28 0.373 INF Precaching... 2021-06-30T05:29:28 0.415 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-06-30T05:29:28 0.598 INF [EAC] Not loading, not started from launcher 2021-06-30T05:29:33 5.592 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-06-30T05:29:33 5.628 INF Precaching file: Data/Bundles/blocktextureatlases 2021-06-30T05:29:43 15.669 INF Precaching file: Data/Bundles/terraintextures 2021-06-30T05:29:56 28.737 INF Precaching done 2021-06-30T05:29:56 28.739 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.914000 ms 2021-06-30T05:29:57 29.206 INF [GSM] Singleton Initialized... 2021-06-30T05:29:57 29.212 INF Awake IsFocused: True 2021-06-30T05:29:57 29.212 INF Awake 2021-06-30T05:29:57 29.232 INF Version: Alpha 19.5 (b60) Compatibility Version: Alpha 19.5, Build: Windows 64 Bit 2021-06-30T05:29:57 29.233 INF System information: 2021-06-30T05:29:57 29.233 INF OS: Windows 10 (10.0.0) 64bit 2021-06-30T05:29:57 29.234 INF CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (cores: 12) 2021-06-30T05:29:57 29.234 INF RAM: 32613 MB 2021-06-30T05:29:57 29.234 INF GPU: NVIDIA GeForce GTX 1650 with Max-Q Design (3962 MB) 2021-06-30T05:29:57 29.235 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-06-30T05:29:57 29.235 INF Last played version: Alpha 19.2 2021-06-30T05:29:57 29.236 INF Local UTC offset: -4 hours 2021-06-30T05:29:57 29.241 INF Command line arguments: E:\Program\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -show-screen-selector -force-d3d11 -logfile E:\Program\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-06-30__05-29-11.txt 2021-06-30T05:29:57 29.242 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-06-30T05:29:57 29.243 INF Starting PlayerInputManager... Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2021-06-30T05:29:57 29.601 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-06-30T05:29:57 29.616 INF Starting UserProfileManager... 2021-06-30T05:29:57 29.702 INF Occlusion: Awake 2021-06-30T05:29:57 29.718 INF Persistent GamePrefs saved 2021-06-30T05:29:57 29.722 INF Controls Reset 2021-06-30T05:29:57 29.724 INF ApplyAllOptions streaming budget 3565.8 MB 2021-06-30T05:29:57 29.736 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True ExclusiveFullScreen 2021-06-30T05:29:57 29.736 INF Texture quality is set to 1 2021-06-30T05:29:57 29.736 INF ApplyTextureFilter 1, AF Enable 2021-06-30T05:29:57 29.738 INF ApplyTerrainOptions 2 2021-06-30T05:30:03 36.044 INF [MODS] No mods folder found 2021-06-30T05:30:03 36.103 INF Loading permissions file at 'C:\Users\njasa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-06-30T05:30:04 36.281 INF Loading permissions file done. 2021-06-30T05:30:04 36.394 INF GameSense server not found (no props file), disabling 2021-06-30T05:30:04 36.394 INF Awake done in 7182 ms Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4425. Total: 19.580900 ms (FindLiveObjects: 0.227300 ms CreateObjectMapping: 0.051800 ms MarkObjects: 19.229100 ms DeleteObjects: 0.071700 ms) 2021-06-30T05:30:04 37.001 INF Reloading serveradmin.xml 2021-06-30T05:30:04 37.001 INF Loading permissions file at 'C:\Users\njasa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-06-30T05:30:04 37.002 INF Loading permissions file done. 2021-06-30T05:30:04 37.003 INF User joined: GrandMasterRyuX 2021-06-30T05:30:05 37.486 INF Updated culture for display texts 2021-06-30T05:30:07 39.347 INF [GSM] GameSparks Connected 2021-06-30T05:30:18 50.346 INF UMA Overlay loading took 10996 ms 2021-06-30T05:30:18 50.348 INF UMA Slot loading took 1 ms 2021-06-30T05:30:24 56.619 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2021-06-30T05:30:25 57.210 INF [GSM] Skipping me 2021-06-30T05:30:26 59.141 INF WorldStaticData.Init() needed 8.548s 2021-06-30T05:30:27 59.530 INF [Steamworks.NET] Login ok. 2021-06-30T05:30:27 59.750 INF AchievementManager: Received stats and achievements from Steam 2021-06-30T05:30:36 68.964 INF NET: Starting server protocols 2021-06-30T05:30:36 68.975 INF NET: LiteNetLib server started 2021-06-30T05:30:36 68.976 INF [Steamworks.NET] NET: Server started 2021-06-30T05:30:36 68.977 INF Started thread SteamNetworkingServer 2021-06-30T05:30:36 68.979 INF StartGame 2021-06-30T05:30:36 68.980 INF NetPackageManager Init 2021-06-30T05:30:36 69.051 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 60 GamePref.BlockDamageAI = 50 GamePref.BlockDamageAIBM = 50 GamePref.BlockDamagePlayer = 300 GamePref.BloodMoonEnemyCount = 4 GamePref.BloodMoonFrequency = 30 GamePref.BloodMoonRange = 20 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 120 GamePref.DebugMenuEnabled = True GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = True GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeEditWorld GamePref.GameName = PrefabEditor GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.5 GamePref.GameWorld = Empty GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 5 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 3 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 71 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = 3 GamePref.LootAbundance = 200 GamePref.LootRespawnDays = 5 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 60 GamePref.MaxSpawnedZombies = 60 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 5 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.3 GamePref.OptionsDynamicMusicEnabled = False GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxBloom = False GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 1 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 2 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 2 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 2 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = False GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.2974138 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.5 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198815741454 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = GrandMasterRyuX GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\njasa\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = False GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 27020 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 1 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\njasa\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 300 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 6 GameStat.AnimalCount = 0 GameStat.AutoParty = True GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 300 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 1 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = True GameStat.IsFlyingEnabled = True GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = False GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = False GameStat.IsSpawnNearOtherPlayer = True GameStat.IsTeleportEnabled = True GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 1 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = 2 GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 1 GameStat.TwitchBloodMoonAllowed = True GameStat.XPMultiplier = 300 GameStat.ZombieHordeMeter = False 2021-06-30T05:30:36 69.117 INF StartAsServer 2021-06-30T05:31:26 118.727 INF Block IDs withOUT mapping 2021-06-30T05:31:26 118.727 INF BlockIDs linear 2021-06-30T05:31:39 131.440 INF Item IDs withOUT mapping 2021-06-30T05:31:39 131.441 INF ItemIDs linear WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2021-06-30T05:31:50 142.515 INF createWorld: Empty, PrefabEditor, GameModeEditWorld 2021-06-30T05:31:50 142.516 INF Occlusion: Disabled 2021-06-30T05:31:50 142.661 INF Started thread ChunkRegeneration 2021-06-30T05:31:50 142.661 INF Started thread ChunkCalc 2021-06-30T05:31:50 142.798 INF ShapeControllers: 64 2021-06-30T05:31:50 142.876 INF World.Load: Empty 2021-06-30T05:31:50 142.933 WRN Loaded world file from different version: 'Alpha 16(b15)' 2021-06-30T05:31:50 142.939 INF BloodMoon SetDay: day 45, last day 0, freq 30, range 20 2021-06-30T05:31:50 143.121 INF Started thread SaveChunks E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Data/Worlds/Empty/Region 2021-06-30T05:31:51 143.763 INF Loading asset at #Sounds/Music?HomeDay.wav... 2021-06-30T05:31:51 143.763 INF Loading asset at #Sounds/Music?HomeNight.wav... 2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderBob.wav... 2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderHugh.wav... 2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderJen.wav... 2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderJoel.wav... 2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  3. ok where do i find that?
  4. I downloaded windows 11 and when I launch the game it kills windows. I do not no why and just asking if anyone knows what is up?
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