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TomGun42

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Posts posted by TomGun42

  1. how can i remove certain zombies from this and just have afew, some of these are not what i want in the server I have...

     

    Update, I figured out what I had to do.....

     

    however, neither for the phoenix work well, the fire phoenix just look like a big vulture with no special ability and the diamond one just has an electric bolt on its self and does nothing

     

    Actually update, they do randomly catch fire or electric and kill them selves...

  2. On 8/2/2020 at 5:38 PM, Timerman said:

    Hi there i love that you made these zombies work for alpha 19 , but is there any way to lower the damage they do ? For example both juggernaut and the baby one launches allot of rockets , is there a way to make them launch only 1 rocket ? Also i would like to lower the health because it take ages to kill them  :)

    Look in the config files at entities, you can find "maxhealth" and change it yourself

  3. loving this weather stuff, im trying the dark mod now but dont want it pitch black, so just want it a glimmer of light, using the headlights stronger mod so this hopefully will work well with the right balance

  4. 11 hours ago, Slawa said:

    Thanks that you shared it.

     

    I have added a picture of my map into it...

     

    Question: did you know how to add multiple tabs to that menu? If yes, can you do and share it? Would be really nice 😃

     

    Unbenannt.jpg

    how did you do that and is it just client side or can i put that on a dedicated server

  5. yeay, finally working on my server, however the jug chainsaw seems to be coming out of hit foot... plus is it possible to add that they only appear when your game stage/lvl is over a certain number. New people joining my server get @%$*#! with them and its abit much. Plus if the person is reaches a certain lvl say lvl 50 - 55 can a message be sent to them saying something like "Hades is not happy with you, he has sent it demons to get you" or something like that

     

    Other than that they are looking great

  6. can the fog be time of day dependent. say foggy 21:00 - 07:00 mostly always but have random days where it will be clear (no fog)

     

    I really like the fog and how it makes the game feel, just on the odd day or night I would like it clear

    plus im testing this on all biomes this morning

     

     <Fog min="0" max="5" prob=".9"/>
        <Fog min="5" max="10" prob=".5"/>
        <Fog min="10" max="30" prob=".15"/>
        <Fog min="30" max="40" prob=".2"/>
        <Fog min="40" max="60" prob=".2"/>
        <Fog min="60" max="100" prob=".4"/>

  7. any way that some days it can be sunny and clear (low prob) but crappy foggy days  mostly. Im trying to balance it out and have changed the following lines

     

    <CloudThickness min="0" max="10" prob=".5"/>

     <Fog min="0" max="10" prob=".5"/>

     

    was 0.05, would this work?

  8. Had issues with bundle ammo crafting as it didn't recognize I had read the books, so I ended up taking out the "learnable" part of the ammo bundle scrip for .45 and 556, seem to work after that fine without reading anything

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