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rembomy

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Posts posted by rembomy

  1. I am not sure if this has been reported, but some of the guys in my server found it, they could only replicate it with the mod and were not able to do so in vanilla game. 

    So the problem here is that when you dig a hole in the ground, make a tunnel around 1 block high and then crouch in there you can see through world. This is a mod/game breaking bug as you can also shoot zombies from there without any collision, loot any treasure or in PvP servers you can actually kill players. 

    119019495_1779065675583186_1156171274202755005_n.png

  2. 1 hour ago, KhaineGB said:

    You would also need to add the DF POI's

    Also Nitrogen doesn't obey biome restrictions in my prefab files, so Eve being in the snow biome, one bunker in the wasteland and one in the burnt biome? Won't work. It'll spawn them anywhere. 

    That's why I keep telling people not to use it.

    That's odd. I don't really have access to macOS... I mean, I have a hackintosh... that can just about run the game at 5fps... but that's it.

    I'll have a look later, but honestly I'd use windows or Linux since I just fixed linux.

    I am playing on Windows most of the time, but it would be great to have an option to play while traveling too. Unfortunately I need to use macOS then. It is not a big deal if you can't fix it tho since I don't think many people play in Macs in general :)

  3. Im getting this error on MacOS 10.15 Catalina when starting game. Menu just doesn’t appear. Got any ideas how to fix it?

     

    2020-09-05T15:42:48 4.669 INF ApplyTerrainOptions 3
    Unable to open archive file: /Users/rembomy/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/../Data/Bundles/Generic/ItemIcons
     
    (Filename: ./Runtime/VirtualFileSystem/ArchiveFileSystem/ArchiveStorageReader.cpp Line: 587)

    2020-09-05T15:42:48 4.685 ERR Loading AssetBundle "/Users/rembomy/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/../Data/Bundles/Generic/ItemIcons" failed!
    NullReferenceException: Object reference not set to an instance of an object
      at GameManager.InitMultiSourceUiAtlases (UnityEngine.GameObject _parent) [0x001b1] in <d7c95f421d354b5e851d6f3126817769>:0 
      at GameManager.Awake () [0x0035b] in <d7c95f421d354b5e851d6f3126817769>:0 
     
    (Filename: <d7c95f421d354b5e851d6f3126817769> Line: 0)

    NullReferenceException: Object reference not set to an instance of an object
      at NGuiWdwInGameHUD.Awake () [0x0000c] in <d7c95f421d354b5e851d6f3126817769>:0

     

    This mod was installed on top of the clean game with the guide provided in the start of this thread.

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