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rembomy

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Everything posted by rembomy

  1. Is there something wrong with the Lab prefab? I get this every time in game instead of lab, a bit chunk of rock. Got newest game files A19 and newest modpack.
  2. I found out that Resarch prefabs are missing from my map, is there a way to add them to already existing server based game or it is only possible when re-creating the game? I have full access to game files, just need to understand how to do it so I wont corrupt the map.
  3. I am not sure if this has been reported, but some of the guys in my server found it, they could only replicate it with the mod and were not able to do so in vanilla game. So the problem here is that when you dig a hole in the ground, make a tunnel around 1 block high and then crouch in there you can see through world. This is a mod/game breaking bug as you can also shoot zombies from there without any collision, loot any treasure or in PvP servers you can actually kill players.
  4. I am playing on Windows most of the time, but it would be great to have an option to play while traveling too. Unfortunately I need to use macOS then. It is not a big deal if you can't fix it tho since I don't think many people play in Macs in general
  5. Im getting this error on MacOS 10.15 Catalina when starting game. Menu just doesn’t appear. Got any ideas how to fix it? 2020-09-05T15:42:48 4.669 INF ApplyTerrainOptions 3 Unable to open archive file: /Users/rembomy/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/../Data/Bundles/Generic/ItemIcons (Filename: ./Runtime/VirtualFileSystem/ArchiveFileSystem/ArchiveStorageReader.cpp Line: 587) 2020-09-05T15:42:48 4.685 ERR Loading AssetBundle "/Users/rembomy/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/../Data/Bundles/Generic/ItemIcons" failed! NullReferenceException: Object reference not set to an instance of an object at GameManager.InitMultiSourceUiAtlases (UnityEngine.GameObject _parent) [0x001b1] in <d7c95f421d354b5e851d6f3126817769>:0 at GameManager.Awake () [0x0035b] in <d7c95f421d354b5e851d6f3126817769>:0 (Filename: <d7c95f421d354b5e851d6f3126817769> Line: 0) NullReferenceException: Object reference not set to an instance of an object at NGuiWdwInGameHUD.Awake () [0x0000c] in <d7c95f421d354b5e851d6f3126817769>:0 This mod was installed on top of the clean game with the guide provided in the start of this thread.
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