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GanTheGrey

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    Web developer and part time game developer

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  1. Hi @Flaya, Thanks to @paulj_3 for the translation attempt. Very sorry for the delay in response, I was not aware of these posts till now. Back then the mod was still up to date and sorry I wasn't able to help get you running. Savage and I are hard at work getting the mod updated for A21 and if you still want to give it a shot when it is, I am more than happy to help! Sadly I don't speak German so if you could post your questions in English next time I will be able to help! Again, sorry for the delay! Regards, Gan
  2. Hi @AllyHamer, Thanks for the interest in the mod! Like any other overhaul mod, once you have the base game installed on your server you need to upload the Mods folder to your server. Also every client needs to have the mod installed locally.
  3. Hi @baconbot, Yes, but probably not till a20. Adding it now would break the forge for anyone that has one down in their current saves.
  4. Hi Moody, There is an option in the 7D2D Mod Launcher to Delete Complete for a specific mod.
  5. Hi moodygamer, Yes it appears that you are missing the twitch.xml and gameevents.xml that were added with 19.5 from TFP. I would recommend doing a delete complete and make sure that your steam version is also 19.5. Hope this helps! -Gan
  6. Hi Startscream, This was the only model that I found that was close enough to the original, and would have to review the license for it to see if I can change it. Unfortunately I'm not a modeler/artist so modifying it would be difficult for me, but I do appreciate the feedback and will see what I can do! -Gan
  7. Hi @user2010, I looked at your log and you are running an extra mod that is not part of Grey's Prophecy, this line in particular: E:/Games/SteamLibrary/steamapps/common/7_Days_To_Die/Alpha19/GanTheGrey/Greys_Prophecy/7DaysToDie_Data/../Mods\khzmusik_Seasonal_Weather_DMT/Harmony/Harmony-khzmusik_Seasonal_Weather_DMT.dll is trying to load the dll from that mod
  8. Hi All, My apologies for the delayed responses, real life has been extremely busy! The mod has been updated to support the current version of the game and sorry to hear there have been issues getting it running! I did change the code repository I was using to store the code so this could be what has caused the issues. I have updated the link in the original post and will add it here: https://dev.azure.com/pouellette25/Greys-Prophecy-a19/_git/Greys-Prophecy-a19 I have also recently added scrap iron tools, and a 357 Magnum! Sorry again for any issues! -Gan
  9. Hey Bulkininkas, I haven't run into that issue, but I know that the vanilla vehicles sometimes do the same thing. I can play around with things to see if I can get the collision to work better! Thanks for the feedback! - Gan
  10. Hi Bulkininkas, My apologies for missing this comment, and the late reply. Alpha 19 stable version has been added to the mod launcher and is available for play. - Gan
  11. Hi @Might8907, Thanks for checking out the mod! In addition to the Mods folder you need to copy up the 7DaysToDieServer_Data folder. There are dlls in there that need to be on the server for the mod to work. Also are you using the a18 version or a19? Have to make sure you're copying up the proper version as well. Here is a link to my Discord: http://discordapp.com/invite/Zh2AedD Please let me know if this doesn't work! -Gan
  12. Hi BMT, Sorry for the delayed response! Yes I would be posting here, and in my Discord server, on any updates that would require a map wipe. At this point I am waiting for a19 to hit before any new updates will be made. Stay tuned! -Gan
  13. Hey BMT, Yes this was a bug that is resolved with the latest updates. -Gan
  14. Hi BMT, Thanks for checking out the mod, and thanks for the feedback! Applied answers to the issues you found above.
  15. It was brought to my attention that there have been issues installing the mod on Linux based servers. In an effort to resolve these issues I have renamed the folders, modlet names, and made some tweaks to the unity resource files. Unfortunately this will require some extra work before doing a presync with the mod launcher, or before copying over the latest files. If this is not done then the modlets will be duplicated which will cause some unwanted behavior with games, or potentially a save break due to the duplication. If you're using the mod launcher you can do a Delete Complete without losing your save, or delete the mods folder, and the TempMods folder. If you download the files from gitlab you will need to delete the mods folder before copying in the new ones. I have been putting in my best effort to make updating the mod as painless as possible and without save breaking changes. However I am still learning some of the processes and it's sometimes unavoidable. I am grateful to everyone for the kind words and the enjoyment I am seeing from people playing the mod!
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