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GoGoGadget

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Everything posted by GoGoGadget

  1. <config> <set xpath="/lootcontainers/lootcontainer[@id=25']/item[@name=resourceFeather]/@count">5,10</set> </config> gives me an error upon loading "XmlException: name cannot begin with the "]" character, hexadecimal value 0x5D. Line 2, position 53" which I believe is referring to the "]" after @id='25'"]? Edit: Figured it out, it was the " after '25'. Thanks for the help!
  2. Is everything else right? I still get an error "XpathException: Expression must evaluate to a node-set" after changing it to <config> <set xpath="/lootcontainers[@id=25]/@name='resourceFeather'/@count">5,10</set> </config> I've tried <set xpath="/lootcontainers/lootcontainer[@id=25]/@name='resourceFeather'/@count">5,10</set> too and get the same error. I'm just not clear on how to target the things beyond "[@id=25]" and its attributes.
  3. I understand how to change the size of a loot container's loot box. What I don't understand is how to make a mod that edits the amount of each item in the loot container. For example, I know <set xpath="/lootcontainers/lootcontainer[@id=25]/@size">7,6</set> will change the bird nest's loot box size to 7x6. However, how do I change the amount of eggs and feathers gained from each bird's nest? I don't understand how to point to "resourceFeather" to change the count. I know I can easily change the XML itself. What I'm asking is how do I make a modlet to edit this? <lootcontainer id="25" count="1,2" size="6,2" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="qualBaseTemplate"> <item name="foodEgg" prob="0.25"/> <item name="resourceFeather" count="1,5" prob="0.75"/> </lootcontainer> I've tried <config> <set xpath="/loot/lootcontainer[@id='25']/@name='resourceFeather'/@count">5,10</set> </config> and many other things but nothing works. Can't find any other mods to reverse engineer to make this work, either.
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