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Cave 8

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Everything posted by Cave 8

  1. Just the HDHQ prefix to the name, its ok if it would be a conflict as Dust2death mentioned. Was just hoping for cotton instead of HDHQ_Cotton. Immersion stuff ya know? granted, it's his mod and games break it anyway... well unless you guys get visual popups to things you look at. I'd probably need some strong psychedelics for that. Well.. usually.
  2. That's great to know, so all set for 17.2 stable? Nice! Thank you, lovin the mod yet wanted to ask if it's needed to have the HDHQ prefix on the plants? If it can be removed - could you name locations? Either way I'll use it in my vid series (almost ready!) and will be mentioning your mod as well as text credits/link.
  3. Ok, fair enough on both points above. Was having trouble getting it to work after several tries - was using a previous (new) save. After redoing it again with a brand new game all seems in order. Thank you again, Rock on DUST2DEATH! It was giving me default plants or loading errors if i tried to update any "save" Update: ok it now seems ok with my older SP save as well... I'll chalk it up to user error, that or... TFP WTF! hehe
  4. While I'm here... is there a way for you to remove the gray squares on the map from the trees? Used to be for boulders? Looks a bit muddled yet by no means kills it for me. Peace!
  5. Ah! Thank you. Tried earlier but had issues - chrysanthemum was wind enabled yet no hover name and no collect, cotton no wind and no name/collect, goldenrod had name and could collect but no wind. Was going to post earlier but busy here and figured Guppy would notify. I'll give it another go!
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