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Ulema

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  1. Nop i mean 16.2 we have done wipe between 16.2 and 16.3, rwgmixer changes if i remember well and the map became corrupted if we didnt. But maybe it changes nothing for prefabs, i dont know.
  2. I have imported some big handmade prefabs from our old 16.2 server and i have the feeling that they generate more lags than the prefabs in the pack of Magoli. I was hoping there was something more to do to prevent from this. I do import/export with Coppis addition and it works great, just some lag in a few prefabs. Thanks for the information, i will explore some other explanation for this. By the way, great work from all the community in modding and building, impressive stuff.
  3. Convert Prefab from 16.2 to 16.3 Hello guys, I want to convert a prefab from a 16.2 server to a 16.3. I think that can be done with this editor, but i have no idea how Is there a way to see if some bocks are not recognize or something ?
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