Been playing this game for years but only recently got into modding it, and I just wanted to say that the work you guys have done with this mod is incredible! ❤️
I was wondering if there is perhaps a way to set it up so that NPCs can spawn with their faction randomly chosen between a selection of values (without having to make new entities)? I've been using khzmusik's lovely Civilians add-on, and I thought it'd make for interesting situations if the player couldn't immediately tell whether they will be friendly or hostile on approach.
I tried <property name="Faction" value="whiteriver,bandits" /> , thinking that would work (still very new to all this XML/XPath stuff), but it just made them not spawn and give a null reference error in the console instead.