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jerwa

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  1. NRE while creeping around a POI. 5.1 with bigger backpack mod. 2017-10-01T13:44:08 612.667 INF Spawning sleeper zombie from sleeperHordeStageGS2 2017-10-01T13:44:35 639.195 INF Time: 10.32m FPS: 47.54 Heap: 1341.0MB Max: 1536.1MB Chunks: 756 CGO: 607 Ply: 1 Zom: 3 Ent: 10 (17) Items: 0 CO: 1 RSS: 7239.5MB NullReferenceException: Object reference not set to an instance of an object at ItemActionRanged.getDamageBlock (.ItemActionDataRanged _actionData) [0x00000] in <filename unknown>:0 at ItemActionRanged.fireShot (Int32 _shotIdx, .ItemActionDataRanged _actionData) [0x00000] in <filename unknown>:0 at ItemActionRanged.ExecuteAction (.ItemActionData _actionData, Boolean _bReleased) [0x00000] in <filename unknown>:0 at EntityAlive.Attack (Boolean _bAttackReleased) [0x00000] in <filename unknown>:0 at UAI.UAITaskAttackTargetEntity.Update (UAI.Context _context) [0x00000] in <filename unknown>:0 at UAI.UAIBase.GH (UAI.Context ) [0x00000] in <filename unknown>:0 at UAI.UAIBase.Update (UAI.Context _context) [0x00000] in <filename unknown>:0 at EntityAlive.updateTasks () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityNPC.OnUpdateLive () [0x00000] in <filename unknown>:0 at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0 at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0 at GameManager.BC () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Edit: A smidge more info. Installed on top of a freshly verified copy of the base game, and started a brand new MP random game using a seed I've never used before.
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