Guys, small question here regarding the plugin that exports texture assets into .sbsasm files - these are meant to be able to be opened using Substance Designer, right? If so, how? Can't find any info regarding .sbsasm files, so I assume they are dependencies of a .sbsar file.
Im not very familiar with that program, so I was wondering if there would be a way to convert them to a more user friendly format like .png or something.
Cheers, Mighty.
PS: By the way, glad to see this neat tool evolving since I last came here in 2016. Outstanding job DerPopo!