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Birkenhoff

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About Birkenhoff

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    Survivor
  1. Looks like 7DTD is your first and only alpha game. It's more the rule than an exception that the game does not do 180s or 360s like this one. EDIT Usually there's a roadmap and you already can imagine what it's going to be when it's done. Alpha doesn't mean that you buy an apple seed to see it become a banana. "Welcome to an unfinished game"...jesus.
  2. Have 30k iron in your forge. Queue something for 1k iron so you have 29k left. Smelt in 1k iron so you have 30k again. Cancel the queue. Now you have 31k iron in your forge and things will become worse.
  3. So with critical damage I have to land it safe and sound next to Shamway just to nerdpole my way up.
  4. It was about 3:30 am CST when you wrote this post. So yea, around noon CST will be in 1-2 hours from now.
  5. It would be cool to see a melee or armor overhaul or buff coming along with this. IMO it's always cool to get more detailed injury system but with the current gun meta on higher game stages melee seems to become even more useless if you put yourself to the risk of losing the functionalty of your limbs, etc..
  6. The moment you're trying to dig out your 4x4 and all you hit is the vehicle itself because: hitboxes. As most people like to write it like a mantra: "this game is still in alpha" and "maybe if it's gold".
  7. I think TFP has a plan about what to do with food in the future and I'm pretty sure it won't be spoilage in a classic way.
  8. I'm sorry to say that you don't need to be Einstein to realize: Early game isn't hard but a challenge.
  9. IC, this will be a thread for people posting their expectations about how vehicles should be in the future.
  10. If it's good or not is so often in the eye of the beholder.
  11. You'll get 'endgame equipment' even with decreasing loot abundance far before reaching endgame gamestages. At this point it's mostly a struggle to get enough ammo - with that brass boost not that much anymore in A18, IMO. I think it's hard to speak about a learning curve when you reach GS 200, 300 or 500. There's really not that much of a change in fighting 8 or 10 radiated cops or whites. There might be some struggle while reaching endgame (if the definition of endgame is 'glowing zombies') but once you've got what you need there's, at least for me, no point in continuing a game just for the sake of GS.
  12. Sounds sobering. Vehicle update, books and eye candy. The vehicle update seems to be the major part. Maybe it's an unpopular oppinion but I need something with some inventory to get from A to B. Yea the scale of A19 isn't set but judging the past updates I don't expect any surprises contentwise.
  13. Whoa, that's what I call passiv aggressive.
  14. So you guys are arguing on 15 sites about a 4% chance beeing a 4% chance. I wouldn't recomment playing russian roulette but if you decide to, the possibility of not surviving is higher if you play 100 games instead of only one. Even if the chance per game is always equal. ...unless you decide to play russian roulette with a semi automatic gun. That wouldn't be a smart move. If I stick to the topic of this thread: Why is cooking obsolete? You probably have a farm running if you eat stew on regular a regular base. If one piece of the good stuff isn't that good I just eat two more from my stack. And then there's Vitamins.
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