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RoPa

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Posts posted by RoPa

  1. 23 hours ago, stallionsden said:

    Argh nepa is a wilderness poi sorry. But hopefully you will enjoy the upgrade it has had done.

     

    And thank you glad you can get to enjoy some time to play.  Prefabbers have made some brilliant and amazing pois that add lots of enjoyment to the game 🙂

    Ah, no wonder I couldn't find it in a city! lol

    Thanks to all prefabbers who shared their work with us.

  2. I finally had a chance to spend some serious time with CP 48.

    I'm still hoping to see if I can find my favourite prefab NEPA in a city, haven't seen it yet.

    The amount of work you had to have done with all this is mind-blowing.

    A few times I've been gawking at all the new stuff and I find myself getting swarmed by the Z's.

    A truly magnificent mod!

    All hail stallionsden!

    Thank you!

    😎

  3. I added the new NPC Survivor pack by DarkstarDragon and played for a bit.

    While scavenging a gun store I noticed somebody outside walk by the window, the door opened and BLAM! I was dead! 😁

  4. I am having too much fun testing this out. Have a fever atm, so currently I can only sit for about 30 mins, then I have to rest for a while again.

     

    This is how Chroma look atm, yes he has a tail lol: https://streamable.com/p7z2o

     

    The sparkling color thing is giving yellow errors (Particle System is trying to spawn on a mesh with zero surface area) in the console, but other than that I see no problems.

     

    :biggrin-new:

     

  5. The list-entry looks ok

    You can see in the generated prefabs.xml (text search) if the POI was placed, and its location

     

    To find it easier on the map, you could add it to the zone "custom_outback_size_1"

     

    This will make it show up in orange on the previewmap

     

    OK, thank you, I'll check it out.

  6. All the info is basically in the prefablist.

     

    Every city places citycenter, downtown, houses and industrial POIs.

    The chance for each POI in a city is the same. But the generator will only try to pick each POI once per settlement (to avoid ugly repetitions).

     

    If you want to DOUBLE the change of a POI appearing just copy paste its line in the prefabslist.

    This is considered a new POI type to spawn then.

     

    For the colors for each zone-type I have posted a list here somewhere. In the first post is a list (a user translated them into colored text.)

     

    I'm always on the lookout for the NEPA prefab and I can't find it in a city so I copied, changed and added two lines to the prefab list:

     

    Original line:

    xcostum_nepa_base(by_Eihwaz),Commercial;Industrial;ResidentialNew;ResidentialOld,0,-2,26,20,25,alone;mountain

     

    Changed and addd:

    xcostum_nepa_base(by_Eihwaz),Commercial;Industrial;ResidentialNew;ResidentialOld,0,-2,26,20,25,alone;citycenter;downtown

    xcostum_nepa_base(by_Eihwaz),Commercial;Industrial;ResidentialNew;ResidentialOld,0,-2,26,20,25,alone;citycenter

     

    I still can't find the NEPA prefab in or near an entire single tiny city map.

     

    My expertise is limited to copy, change and paste.

    I'm probably doing something wrong ... lol

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