My issue has been fixed and have taken note of 2 new issues, one already addressed which was the zombies walking in the night and blood moon, but the log spike does not contain an icon and could be mistaken in the inventory.
Salvaging wood terrain also turns into the new wood and not the modded one. Not sure if intentional, but using it as fuel for now because it has no recipes.
Everything else seems pretty nice besides I think world gen with the mod installed is causing worlds to be super flat (not fully), but pre-mod RNG worlds seem to be fine.
Other than that, this mod is fantastic and I enjoy it so far!