Hello Alloc, thanks for your great work.
Would you mind adding this to the next release ?
in GetPlayersOnline.cs
after
p.Add ("steamid", new JSONString (ci.playerId));
add
p.Add ("id", new JSONString(ci.entityId.ToString()));
Also, would it be possible to add a console command to destroy items ? (for example to destroy any stack > max from a player inventory, or change the stack value to fit the max)